AFK Arena Wiki
AFK Arena Wiki
(Added "Furniture Set Bonuses" section)
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*'''[3/9 Mythic Pieces]''' If one of Warek's Normal Attacks or abilities strikes 2 enemies or more, then his Crit Rating is increased by 40% and his Crit Amplification is increased by 45 points for his attack.
 
*'''[3/9 Mythic Pieces]''' If one of Warek's Normal Attacks or abilities strikes 2 enemies or more, then his Crit Rating is increased by 40% and his Crit Amplification is increased by 45 points for his attack.
 
*'''[9/9 Mythic Pieces]''' Warek has a 100% chance to hit his enemies when there are 2 or more heroes within range of Warek's Normal Attacks or skills.
 
*'''[9/9 Mythic Pieces]''' Warek has a 100% chance to hit his enemies when there are 2 or more heroes within range of Warek's Normal Attacks or skills.
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== Voice Lines ==
 
== Voice Lines ==
 
* "Ready for battle!"
 
* "Ready for battle!"
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* "The weak know their place!"
 
* "The weak know their place!"
 
* "Victory!"
 
* "Victory!"
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  +
== Official Art ==
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=== Icons ===
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<gallery hideaddbutton="true" captionalign="center">
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Bear.jpg|Warek's Profile Icon.
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</gallery>
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=== In-Game Designs ===
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<gallery hideaddbutton="true" captionalign="center">>
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Warek Card.jpg|Warek's Hero Card
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Warek Model 1.jpg|Warek's in-game design, prior to Legendary tier.
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Warek Model 2.png|Warek's in-game design once ascended to Legendary.
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Bear Battle.png|Warek's Battle Bust.
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Illustration btn 43.png|Warek's Hero Banner.
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</gallery>
 
[[Category:Heroes]]
 
[[Category:Heroes]]
 
[[Category:Maulers]]
 
[[Category:Maulers]]

Revision as of 04:51, 2 August 2020

"Ready for battle!"

Warek is a strength-based warrior hero of the Mauler faction whose role is to mainly destroy enemy formation and deal sustained damage.

While performing his multi-striking melee ultimate skill "Bloodlust", damage he receives is greatly reduced and he becomes immune to Crowd control effects.

Background

Historically, the bear folk rested at the top of the food chain in Mauler society. Their size, hardiness, and ferocity ensured a healthy respect from the other peoples and clans. This order crumbled when the chieftain of the bear folk was killed in a confrontation with the centaurs, murdered without warning or reason for nothing more than requesting the customary toll taken for passing through the valleys the bears call home. The few defenders present were routed. Deciding to press their advantage, the centaurs raided a nearby den, taking with them several of the youngest to work as slaves.

The cubs abducted grew up as servants to centaur warriors, beasts of burden, and heavy laborers. Many more were born into this life, and yet another role befell them. In the very arenas that had been constructed with the bears' labor, they were forced to fight for their lives as entertainment. Cubs were ripped away from their mothers as soon as they were able to stand upright and placed in the barracks. Their education consisted solely of technique and tactics. They learned to wield a variety of weapons, and to fight for their survival. The best among them were rewarded with quality equipment and leadership positions in the arena. The others followed orders, recuperated from gruesome injuries, or simply died at the hands of their brethren in the tragic and brutal sport.

Lately a fighter has risen to prominence. When this happens, the fighter will invariably inspire fear in his enemies and respect in his ranks. This fighter, however, is different. This fighter offers more. Warek has become a symbol for all his people in bondage. Born into slavery, he grew up in the barracks. His debut in the arena is what he considers his awakening. Facing another first-timer, a relatively timid bear with a relatively small stature, he did what he had always been trained to do. A few well-placed blows of his halberd put his opponent on the ground, to stare unseeing at the clouds drifting overhead. The blood and the killing itself had no effect on the young fighter. He had seen more death than he could remember during his upbringing and had spilled and lost plenty of blood on his own on the training grounds. What made this different were the cheers. The cheers from the terraced viewing grounds surrounding the arena. All centaur voices, all cheering over the death of one bear at the hands of another.

It would be impossible for Warek to never harm another opponent, but he could try to do as little harm as possible under the circumstances. From that day forward, he began to simply incapacitate his enemies. By crushing bones and severing tendons, he may in fact have been saving the lives of many other fighters, keeping them out of the arena for lengthy recuperation or simply making those with the least combat prowess unable to fight again. At night, in secret, the others began to visit him, to express their gratitude at his mercy and praise his wisdom. These meetings soon became opportunities to scheme. The bears plotted an escape. They plotted a rebellion.

The centaur leadership, however, wasn't so easily fooled. They noticed the changes in the arena and placed eyes and ears everywhere in the barracks. When the details of the plot were revealed to them, they settled on a solution- rather than attempt a brutal suppression that could turn into a costly conflict, they would offer the bears a different way out. Warek and the bears, now officially under his command, would face off against a variety of opponents from around the land. If they emerged victorious under Warek one hundred times, they would be released along with every other bear currently held captive by the centaurs, free to return to their dens in the valleys.

One fight after another, facing a variety of arrogant centaur warriors, strange beasts, and other horrors, the bear folk persevered. Of those who began the gauntlet, only a small core of grizzled fighters remained, but these together with Warek now make up perhaps the most formidable fighting force of all the bear folk. They will not be made to serve again.

"Life without freedom isn't life at all."

Skills

Unlock Level (Hero) Name Icon Description
1 Bloodlust S431 Warek unleashes a multi-strike attack that interrupts and knocks back his target with each hit, dealing 65% damage to them. Warek cannot be controlled when using this ability.
11 Bonebreaker S432 Warek targets the weakest enemy in his vicinity and throws them backwards over his head, dealing 150% damage to them while also stunning them.
21 Bonebreaker S432 Warek targets the weakest enemy in his vicinity and throws them backwards over his head, dealing 180% damage to them, reducing their Defense Rating while also stunning them.
41 Extricate S433 Removes all abilities that are negatively affecting Warek. This ability has a cooldown period of 5 seconds.
61 Wrath S434 A passive ability that allows Warek to build up his rage with each successful attack that he lands on his enemies, allowing him to raise his damage by 3%. This ability can be stacked up to 12 times.
81 Bloodlust S431 Warek unleashes a multi-strike attack that interrupts and knocks back his target with each hit, dealing 80% damage to them. Warek cannot be controlled when using this ability.
101 Bonebreaker S432 Warek targets the weakest enemy in his vicinity and throws them backwards over his head, dealing 180% damage to them, reducing their Defense Rating while also stunning them.
121 Extricate S433 Removes all abilities that are negatively affecting Warek. After removing all negative effects, Warek forms a shield around himself that mitigates 250% of the damage inflicted upon him. This ability has a cooldown period of 5 seconds.
141 Wrath S434 A passive ability that allows Warek to build up his rage with each successful attack that he lands on his enemies, allowing him to raise his damage by 3%. This ability can be stacked up to 12 times and allows Warek to regenerate energy over time once it is maximally stacked.
161 Bloodlust S431 Warek unleashes a multi-strike attack that interrupts and knocks back his target with each hit, dealing 80% damage to them. Warek cannot be controlled when using this ability and damage he receives is reduced by 80%.
181 Bonebreaker S432 Warek targets the weakest enemy in his vicinity and throws them backwards over his head, causing 180% damage to them, greatly reducing their Defense Rating while also leaving them stunned.
201 Extricate S433 Removes all abilities that are negatively affecting Warek. After removing all negative effects, Warek forms a shield around himself that mitigates 350% of the damage inflicted upon him. This ability has a cooldown period of 5 seconds.
221 Wrath S434 A passive ability that allows Warek to build up his rage with each successful attack that he lands on his enemies, allowing him to raise his damage by 4%. This ability can be stacked up to 12 times and allows Warek to regenerate energy over time once it is maximally stacked.

Signature Item

Item: Coward Crusher

QrkNidH-1-Heavy embraces well suited to a wild and brutish fighting style.

Skill: Brawler's Resistance

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When Warek’s “Carnal Rage” ability cannot be stacked any further, he will recover 3% health per second over 15 seconds.

  • [+10 Unlocks] Ability restores 4% of max health per second.
  • [+20 Unlocks] Ability restores 5% of max health per second.
  • [+30 Unlocks] Stacks Warek’s “Carnal Rage” buff effects once every 2 seconds. Once the effects can no longer be stacked, his attack rating will be increased by an additional 0.7% per second.

Furniture Set Bonuses 

Battle Vigor

  • [3/9 Mythic Pieces] If one of Warek's Normal Attacks or abilities strikes 2 enemies or more, then his Crit Rating is increased by 40% and his Crit Amplification is increased by 45 points for his attack.
  • [9/9 Mythic Pieces] Warek has a 100% chance to hit his enemies when there are 2 or more heroes within range of Warek's Normal Attacks or skills.

Voice Lines

  • "Ready for battle!"
  • "I fight for my tribe!"
  • "Nothing can stop me!"
  • "Feel my fury!"
  • "The weak know their place!"
  • "Victory!"

Official Art

Icons

In-Game Designs