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Past Patch Notes: Update 1.18 Patch Notes

Next Patch Notes : Update 1.20 Patch Notes

Here’s the full patch notes.

NEW HEROES

Kelthur.png

Added the new Graveborn hero: Kelthur – Plaguegrip

Hendrik.png

Added the new Lightbearer hero: Hendrik – The Defender

NEW ‘STRENGTHEN’ MYTHIC GEAR FEATURE

Added a new ‘Strengthen’ gear feature to the game that allows players to upgrade their Mythic gear to Mythic+ by collecting and using specific items to ‘Strengthen’ them. Items that have been strengthened will still possess their original faction labels and star levels.

The items used to strengthen gear are able to be found in AFK Rewards after completing chapter 20 of the campaign and also have a chance to appear in the Store and Guild Store.

NEW KING’S TOWER FLOORS & CHANGES

Added 50 new floors.

Adjusted the difficulty of some of the already existing floors in the King’s Tower.

Changed the visual design of the King’s Tower’s interface.

NEW ADVENTURE ADDED

Added a new adventure to the Peaks of Time: The Abysmal Delves.

NEW FACEBOOK SHARING FEATURE

Added a new ‘Share’ feature that allows players to share achievements to Facebook after having accomplished certain goals.

NEW RELICS

Added several new relics to the Arcane Labyrinth.

NEW ‘TOWERS OF ESPERIA’ QUEST

Added a new ‘Towers of Esperia’ quest. Rewards can be retrieved once a certain number of floors have been climbed in all four towers.

CAMPAIGN STAGE BALANCE CHANGES

Adjusted the difficulty of several campaign stages in chapters 6 to 16 in order to make the incremental increase in stage difficulty smoother.

MISC CHANGES

VIP Rewards are now collected via the VIP page.

The Bounty Board ‘Autofill’ feature can now be unlocked by reaching VIP Level 6 or completing stage 12-40.

OPTIMIZATIONS

Optimized how player formations are checked in the Legends’ Championship.

Optimized the interface for certain items, allowing players to use them more conveniently.

Optimized the effect visuals for the Hypogean NPC mage.

Optimized the interfaces for the Arcane Labyrinth and Rickety Cart, allowing players to navigate through their menus more quickly.

RELIC BALANCE CHANGES

Adjusted the following Labyrinth and Peaks of Time relics:

THUNDERBURST, BLESSED HAMMER, EAGLE STRIKE, THE UNMOUNTED HEART

The above relics that are able to deal damage to enemies now have an upper damage limit. The value of the damage limit is determined by the combined attack ratings of the 5 heroes currently in a player’s formation.

FIREBRINGER, ICEBRINGER

The value of the attack rating or defense rating these two relics steal now has an upper limit that is determined by the attacker’s own attack rating and defense rating.

STATUE OF RETRIBUTION

Friendly summoned creatures or illusions will no longer raise the attributes of any surviving heroes when they die.

HERO BALANCE ADJUSTMENTS

BADEN

  • Adjusted Baden’s ‘Phantom Assassin’ ability. Only 4 phantoms may be on the battlefield at one time. If Baden summons more phantoms, the phantoms with the lowest health will be replaced by the newer phantoms.
  • Increased summoned phantom attributes from 80% to 85% for the ‘Phantom Assassin’ ability.

HERO BUG FIXES

MELEE

Fixed a problem that would sometimes prevent melee heroes from attacking totems when they were located at the edge of the screen.

ULMUS

Fixed a bug affecting Ulmus’ Deep Roots’ ability which was preventing it from correctly restoring Ulmus’ health immediately.

SAFIYA

Fixed a bug that would cause Safiya’s ‘Spectral Disruption’ ability to persist even after her death.

KHASOS

Fixed an issue affecting Khasos ‘Obliteration’ ability, that would sometimes prevent him from correctly charging at his enemies.

ATHALIA

Fixed a problem that would sometimes prevent Athalia’s ‘Judgement’ ability from targeting an enemy directly opposite her.

SKREG

Fixed a bug that was incorrectly causing Skreg’s ‘Beast of Burden’ ability to allow Skreg to be impervious to enemy control abilities while he was using the ability.

SEIRUS

Fixed a bug that was incorrectly causing Seirus’ Abhorrent Torrent’ ability to allow Seirus to be impervious to enemy control abilities while he was using the ability.

TASI

Fixed a bug that was causing Tasi’s ‘Teleportation’ ability to incorrectly reset the cooldown timer of an ability she was already using.

MIRAEL

Fixed a bug that was causing Mirael’s ‘Flame Shield’ to incorrectly hurt enemies after she had cast the flame shield on them while in an ‘Entranced’ or mind-controlled state.