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Sealing Sword.png

The Sealing Sword is a limited-time Voyage of Wonders stage available from September 4, 2021 until September 17, 2021. In order to collect the chests scattered throughout the stage, players must douse flames blocking their paths and retrieve a water-walking potion to cross the lake.

The camp consisting of five Mezoth is designed so that the player must lose to it at first to progress the story. The players team will be fully revived and healed up after being defeated by the camp.

There is 1 crystal chest and 18 gold chests to collect.

Background

From a remote corner of the land, a long-forgotten town sends a plea for help, claiming that nearby Hypogeans are stirring, about to break through the town's defenses. The Lightbearer empire intends to send troops to suppress the scourge, but the rugged mountain roads are hindering the army's advance. In desperation, the Empire issued a commission to bounty hunters, calling for heroes to wipeout the Hypogeans and save the town from ruin. The long-neglected town welcomed new visitors. Stepping into the town, they realized that the situation here is far more complex than the request for help had implied...

Event Rules

  • Explore the world and acquire an assortment of loot and rewards while the event is underway.
  • After each battle has been concluded, the health and energy levels for heroes and enemies will not be reset.
  • If a battle timer runs out, the attacking side's heroes will be wiped out.
  • Players may restart the adventure at any time. Resetting the adventure will return all heroes and enemies to their original state.
  • The strength of enemies is based upon each player's own strength. Enemies' strength levels will not change once the event has begun.
  • Rewards may only be collected once per event.

Guides

Video Guide

Map Guide

Characters

Stage Overview

Total Enemy Camps: 26

Total Crystal Treasure Chests: 1

Total Gold Treasure Chests: 18

Obstacle/Item Descriptions

Icon Name Description
Old Gravestone.jpg
Old Gravestone A weather-beaten gravestone. The image on it is unclear, but the figure somewhat resembles the old mayor.
Explorer's Camp.jpg
Mayor's House The Mayor's abode. It looks pretty run-down.
Explorer's Camp.jpg
Witch Her intentions do not seem good. We'd best stay away from her.
Battered Bucket.png
Battered Bucket As we all know, buckets are to be filled with water. Whether that water is used to douse a fire or be thrown in someone's face is for you to decide.
Filled Bucket.png
Filled Bucket The bucket is not large, it appears to hold just enough water to douse a fire.
Fire Hazard.jpg
Blazing Fire Fierce flames. We could jump over, but the cart would get burnt to a crisp.
Razed Camp.jpg
Razed Camp This camp has already been destroyed. Only items scattered around the place remain.
Antique Book 2.png
Tattered Suicide Note ...His sanity is on the verge of collapse, if this continues, I am afraid that he can no longer control his murderous intent... As a mother, I cannot stand by and watch them ** hurt each other, I want to end it all. I hid *** in the camp, just go to the lake and find the **** to end this mess... Too late, they're coming... I... can't escape...
Water-walking Potion.png
Water-Walking Potion It allows you to effortlessly walk on the water. Remember never to drink it!
Rusty Iron Sword.png
Rusty Iron Sword A plain iron sword, the blade flecked with what appears to be blood stains.


Rewards

Crystal Chest

The following rewards can be obtained by collecting all of the crystal chests:

Icon Name Amount
Stargazer ticket item.jpg
Stargazer Scroll 10 scrolls

Gold Chest

The following rewards can be obtained by collecting all of the gold chests:

Icon Name Amount
Icon bag chest 4.jpg
Reward Choice Chest 2 chests
Combine stone 3.jpg
Elite Soulstones 60 Stones
Poe Coin.jpg
Poe Coins 3000 coins
FactionResetScroll.jpg
Reset Scroll 2 Scrolls
Elemental Shard.jpg
Elemental Shard 200 shards
Elemental Core.jpg
Elemental Core 100 cores
Draw ticket normal.jpg
Common Scroll 10 Scrolls

Transcript

[Start of level]

Kren: We're finally here. This place is so darn remote!

Walker: If there wasn't so much hassle on the road, the army would've sent in their troops and we wouldn't have a shot at this bounty.

Kren: So where's the Hypogean? I wanna put a bullet in it and bail with the goods, my "girls" are itchin' to be reloaded.

Walker: The town's just up ahead. We'll poke around a bit first, my gut's telling me something's up.

Kren: Keep your weapons handy, fella, it's the solution to all your problems.

Game Log: Received a bounty commission from the Empire, there's Hypogean trouble near a town, we're to go investigate.

[Speak to Elderly Mayor]

Elderly Mayor: Brave warriors, you've finally made it! The Hypogeans have almost breached the town, you have to help us drive them back!

Walker: You're gonna fight, too, old fella?

Elderly Mayor: I was a soldier back in the day, but I was severely wounded and forced to retire from military life. Once everything's in order, I'll be your support.

Kren: I reckon you'll have a Hypogean corpse waiting for you by the time you arrive.

Walker: No time like the present, let's go.

[Defeat larger enemy camp in front of flames]

Kren: Shoot, surrounded by flames!

Walker: Go back and ask the old fella, he knows the place best, maybe he's got a solution.

Game Log: The way ahead is blocked by flames and cannot be passed. Ask the mayor about ways to pass.

[Return to Mayor's House]

Elderly Mayor: Back already! Have you wiped out the Hypogeans?

Kren: Hmph. Why didn't you tell us there was fire ahead, old fella? My beard got singed!

Elderly Mayor: I'm truly sorry, my memory is waning with age. I have a bucket of water here, take it to extinguish the fire.

Walker: I remembered there's a road nearby that leads to the lake. Let's mosey.

Game Log: Go to the lake and fill the bucket with water to douse the flames.

[Fill up bucket]

Game Log: The bucket has been filled with water to douse the flames.

[Lose to the camp of Mezoth]

Kren: What's the deal? How'd the Hypogean get so strong?

Walker: My bullets don't work... Watch out, he's coming!

Elderly Mayor: Brave warriors, I'm coming! Pull back for now, we'll figure something else out!

Savage Hypogean: It's... You... Get back!

Game Log: The Hypogeans are formidable, but they seem unwilling to harm the mayor. Perhaps the mayor knows something.

[Speak to Mayor]

Kren: Alright old fella, what's your deal with this Hypogean? Why didn't he attack you?

Walker: Cool it, Kren. But... Don't you even think about playing tricks, old fella. Spit it out, bullets don't grow eyes.

Elderly Mayor: I... I don't know... Maybe it was the witch's doing...

Kren: Witch?

Elderly Mayor: She lives just northwest of town, away from everyone.

Kren: Northwest... This is bad! There are Hypogean heading that way, let's get moving!

Game Log: The witch outside of town has a clue about the Hypogeans. Go there and check it out.

[Search the razed camp]

Kren: Darn it, seconds too late.

Walker: Is this... a suicide note? She said there's an important item left at the camp.

Kren: This place is in tatters, ain't nothing there.

Walker: The Hypogean might've taken it. Come on, let's go snatch it back.

Game Log: The witch's relics have been taken by the Hypogeans, chase them down and retrieve the relics.

[Open witch's relic chest]

Walker: This potion... It lets us walk on water.

Kren: It seems the witch hid a clue in the lake.

Walker: Well then, let's go to the lake.

Game Log: The witch's potion allows water-walking. Go to the lake and look around, you will surely find something.

[Open floating chest]

Walker: Check this out! A sword!

Kren: Is this the witch's clue? What can a sword tell us?

Game Log: A simple-looking sword was found in the lake.

[Speak to witch camp]

Witch's Soul: Humans, you do not belong here.

Kren: That's right, usually we're the ones sending people here.

Witch's Soul: Wait... You're tinged with that sword's essence...

Walker: The one in the lake, right?

Witch's Soul: Killing the mayor with that sword will put an end to the Hypogeans here.

Kren: What in the blazes are you raving about?

Witch's Soul: The mayor was once a hero who defended this town. Sadly, he died in battle long ago. The fatal blow he suffered cam not from the Hypogean he fought, but from the townspeople he was sworn to protect. Corrupted by demonic temptation, they slew him.

Kren: Is this a joke? We just met the mayor!

Witch's Soul: Hi son could not accept such tragedy, this he forged a pact with the Hypogeans to resurrect his father. The price was the mayor's resurrection as a Hypogean.

Walker: And erase his memories at the same time?

Witch's Soul: Killing the mayor will break the pact. The Hypogeans will also be weakened.

Kren: Why should we believe you?

Witch's Soul: Take the sword to the mayor, he will prove everything.

Game Log: The witch said we need to kill the mayor to end all this. Just take the sword to him and the truth of the past will come to light.

[Speak to the mayor]

Elderly Mayor: This sword... I remember... This was the sword that dealt me the fatal blow back then... I see... I'm not seriously wounded... I'm dead. My child... This all started because of me, let me put it to an end...

Game Log: The mayor killed himself and the pact has been broken. It's time to destroy the Hypogeans and put an end to everything.

[Defeat Mezoth camp]

Savage Hypogean: Father... Ahhhh!

Kren: Let's put an end to this.

Walker: You better not forget my cut when you go claim the reward!

Witch's Soul: My child, mother did her best...

Game Log: The Hypogeans were purged...

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