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In The Hunting Fields, players can acquire loot that enhances the attribute of their heroes, subsequently aiding in progression through the fields. Loot can be broken down into 3 specifications: Challenge Seals, Runes, and Gear (which can be rare, elite, legendary, or mythic). Squad mates can share loot amongst themselves by placing it into the squad's loot bag.
Additionally, a form of currency called 'Hunter Marks' can be exchanged for runes and for loot gear that is legendary or lower. Hunter marks can be acquired through completion of Hunting Challenges, via AFK rewards, through Gate Bosses, and by occupying camps.

A Hunter Mark.
Challenge Seals[]

A Challenge Seal.
These special seals can open up tears in the Hunting Fields' time and space, allowing Hunters to take on foes outside the realm of time, namely the mini-bosses.
Challenge seals can be obtained by raising the rank of the hunting squad and may be shared between squad mates. Each squad rank guarantees a set amount of Challenge Seals, which can be viewed via the table below:
Rank | Seal Amount |
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![]() Newbie |
1 |
![]() Elite |
1 |
![]() Expert |
1 |
![]() Master |
2 |
![]() Heroic |
2 |
Runes[]
Runes can be equipped to heroes to provide them with a nice boost to their core attributes. By combining runes, their power can be boosted. Each rune is divided into Factions, and is exclusive to a specific hero within that faction, meaning that only that hero can be equipped with the rune.
Runes can be obtained via camps, boss fights, Hunter Marks. They can be shared between squad mates in the squad's loot bag.
Icon | Name | Description |
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Dawn Rune | A special rune infused with the will of the gods, which has the power to awaken a Hero's soul and unleash their potential. Exclusive to Lightbearers. |
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Mighty Rune | A special rune infused with the will of the gods, which has the power to awaken a Hero's soul and unleash their potential. Exclusive to Maulers. |
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Verdant Rune | A special rune infused with the will of the gods, which has the power to awaken a Hero's soul and unleash their potential. Exclusive to Wilders. |
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Wither Rune | A special rune infused with the will of the gods, which has the power to awaken a Hero's soul and unleash their potential. Exclusive to Graveborns. |
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Fusion Rune | A special rune infused with the will of the gods, which has the power to awaken a Hero's soul and unleash their potential. Exclusive to Celestials, Hypogeans, and Dimensionals. |
Gear[]
Up to 3 pieces of gear can be equipped to heroes to boost their core attributes. It is split into 4 tiers: rare, elite, legendary, and mythic.
Gear can be acquired via exchanging Hunters Marks, from camps, from defeating bosses, and can be shared between squad mates in the loot bag.
Attribute Terms Table[]
Abbreviation | Description |
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ACC | Accuracy: The higher your accuracy is the more chance you have to hit your target. |
AS | Attack Speed: Attack frequency of normal attacks is increased by 1% for every 1 point a character has. |
ATK | Attack: Attack determines how much damage your hero puts out. |
CDA | Crit Amplification: Critical strike damage multipliers are based on the point difference that exists between an attacker's Crit Amplification value and a defenders' Crit Resistance value. If the Attacker and Defender have a point difference of 30 points or less, each point difference will alter the Critical Strike's damage multiplier by 0.5%. If the point difference exceeds 30 points, each point difference will alter the Critical Strike's damage multiplier by 2%. In total, the Critical Strike's damage multiplier can be increased or decreased by a value up to 75%.
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CRA | Crit Resistance: Critical strike damage multipliers are based on the point difference that exists between an attacker's Crit Amplification value and a defenders' Crit Resistance value. If the Attacker and Defender have a point difference of 30 points or less, each point difference will alter the Critical Strike's damage multiplier by 0.5%. If the point difference exceeds 30 points, each point difference will alter the Critical Strike's damage multiplier by 2%. In total, the Critical Strike's damage multiplier can be increased or decreased by a value up to 75%.
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CRIT | Crit Rating: Critical strikes allow you to deal double damage. |
DEF | Defense: Defense reduces the amount of physical and magic damage your hero sustains. |
DODGE | Dodge: The higher your dodge is the more chanced you have to evade enemy attacks. |
IS | Insight: When a defender's "Tenacity" value exceeds that of an attacker's "Insight" value, a higher chance of resisting the attacker's control ability is granted to the defender. Defenders gain a 2% chance to resist an attacker's control ability for every 1 Tenacity point they have that exceeds the total value of the attacker's insight points.
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HASTE | Haste: Affects casting and attack frequencies. A higher value will result in a higher attack frequency and attack animation. |
HP | Health: Hit Points determine how much of a beating a hero can sustain. |
HR | Health Regeneration: Health Regeneration effect is increased by 1% for every 1 point a character has. |
LL | Life Leech: Life Leech determines how much life you recover when attacking an enemy. |
RH | Received Healing: Received Healing effect is increased by 1% for every 1 point a character has. |
TY | Tenacity: When a defender's "Tenacity" value exceeds that of an attacker's "Insight" value, a higher chance of resisting the attacker's control ability is granted to the defender. Defenders gain a 2% chance to resist an attacker's control ability for every 1 Tenacity point they have that exceeds the total value of the attacker's insight points.
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List of Gear[]
Name | Tier | Description | Bonuses | Method |
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Rare | The sky turned its iris blue, then Adrax's shadow covered up the sky. |
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TBA |
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Rare | The conniving hunter kissed his head and then cruelly cut off Adrax's horn. |
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TBA |
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Rare | The great prophet had once foretold, on the day of the Deathknell restoration, they would meet once more. |
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TBA |
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Rare | It is said that when wind blows through it, you can hear a woman's sobbing. |
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TBA |
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Rare | Worthless antiques. |
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TBA |
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Rare | Show some respect! Don't use it to scratch yourself with! |
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TBA |
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Rare | A good Master's weapon is also a dead Master's murder weapon. |
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TBA |
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Rare | Enthusiasm and talent that has gone astray. |
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TBA |
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Rare | It can move, but that doesn't mean it has a soul. |
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TBA |
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Rare | The magic within the shard is already depleted. |
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TBA |
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Rare | A keepsake of the encampment that contains weak spiritual power. Adorning it can enhance Lightbearer hero abilities. |
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TBA |
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Rare | A keepsake of the encampment that contains weak spiritual power. Adorning it can enhance Mauler heroes' power. |
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TBA |
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Rare | A keepsake of the encampment that contains weak spiritual power. Adorning it can enhance Wilder heroes' power. |
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TBA |
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Rare | A keepsake of the encampment that contains weak spiritual power. Adorning it can enhance Graveborn heroes' power. |
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TBA |
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Rare | A keepsake of the encampment that contains weak spiritual power. Adorning it can enhance Dimensional, Celestial, and Hypogean heroes' power. |
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TBA |
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Elite | His pupils turned red with anger after witnessing what had happened to the dragon whelp. |
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TBA |
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Elite | Proof of the slaughter. |
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TBA |
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Elite | Either the prophet lied or the prophecy never came to pass, as they never again met. |
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TBA |
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Elite | After leaving the hair on the prophet's tomb, the banshee vanished into the Deathknell. |
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TBA |
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Elite | It still works! Stop prattling on! |
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TBA |
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Elite | Made of a Skeleton Soldier's rib. |
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TBA |
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Elite | This was a gift from a tutor to their pupil that will now never be received. |
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TBA |
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Elite | How many tragedies are born of stubborn inflexibility? |
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TBA |
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Elite | It can move, but that doesn't mean it has a soul. |
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TBA |
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Elite | It's not necessarily a good thing that Golems don't feel pain. |
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TBA |
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Elite | A keepsake of the encampment that contains moderate spiritual power. Adorning it can enhance Lightbearer heroes' power. |
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TBA |
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Elite | A keepsake of the encampment that contains moderate spiritual power. Adorning it can enhance Mauler heroes' power. |
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TBA |
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Elite | A keepsake of the encampment that contains moderate spiritual power. Adorning it can enhance Wilder heroes' power. |
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TBA |
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Elite | A keepsake of the encampment that contains moderate spiritual power. Adorning it can enhance Graveborn heroes' power. |
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TBA |
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Elite | A keepsake of the encampment that contains moderate spiritual power. Adorning it can enhance Celestial and Hypogean heroes' power. |
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TBA |
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Legendary | A firm, shimmering scale. |
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TBA |
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Legendary | This energy, repressed and bottled, vibrates and trembles. |
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TBA |
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Legendary | Each of Adrax's hunting hounds wore a collar, but he never put them on a leash. |
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TBA |
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Legendary | Brimstone builds up in the dog's lungs, allowing them to breathe fire. |
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TBA |
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Legendary | The strength of a weapon depends on the one wielding it. |
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TBA |
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Legendary | No matter how strong the enemy, the spine never bends. |
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TBA |
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Legendary | The strength of a weapon depends on the one wielding it |
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TBA |
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Legendary | I renounce my humanity! |
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TBA |
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Legendary | A lone swordsman, unwilling to accept fate and be hunted down, launched a final assault on Adrax. |
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TBA |
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Legendary | He failed, but his warrior's pride is eternal. |
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TBA |
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Legendary | It's supposedly better than firing arrows. How do you take bombarding? |
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TBA |
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Legendary | When you're not using it to aim, it doubles as a handy bludgeon. |
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TBA |
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Legendary | When you lean in and listen closely, you can hear the mournful wails of souls. |
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TBA |
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Legendary | He tried to tame Adrax, but in the end, became his prey. |
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TBA |
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Legendary | Beautiful and deadly. |
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TBA |
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Legendary | When the lyre strings snapped, the Banshee's nail also snapped. |
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TBA |
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Legendary | Proof of Lord of the Skies. |
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TBA |
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Legendary | The feathers contain many holes that emit eerie whistles when the wind courses through them. |
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TBA |
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Legendary | Influenced by Adrax, even the trees joined in with this hunt. |
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TBA |
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Legendary | Those leaves, why have their veins turned red? |
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TBA |
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Legendary | A keepsake of the encampment that contains great spiritual power. Adorning it can enhance Lightbearer heroes' power. |
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TBA |
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Legendary | A keepsake of the encampment that contains great spiritual power. Adorning it can enhance Mauler heroes' power. |
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TBA |
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Legendary | A keepsake of the encampment that contains great spiritual power. Adorning it can enhance Wilder heroes' power. |
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TBA |
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Legendary | A keepsake of the encampment that contains great spiritual power. Adorning it can enhance Graveborn heroes' power. |
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TBA |
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Legendary | A keepsake of the encampment that contains great spiritual power. Adorning it can enhance Celestial and Hypogean heroes' power. |
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TBA |
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Mythic | TBA | TBA | TBA |
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Mythic | It is burning bright, just like the incomparable beauty of its life. |
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TBA |
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Mythic | Because of his responsibilities, Adrax must protect the huge dragon, as much as he must protect the hunter of the dragon. |
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TBA |
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Mythic | After his fall, the Dragon's heartstrings continued to beat and pump. |
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TBA |
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Mythic | Razor sharp though they are, these teeth cannot pierce Adrax's skin. |
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TBA |
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Mythic | A giant fell, his blood forming a river. The river still flows to this day. |
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TBA |
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Mythic | Even the strongest of giants have no way to avoid fate, becoming prey. |
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TBA |
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Mythic | What can change the nature of a man? |
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TBA |
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Mythic | Having seen the world, the Colossus still hadn't found an answer. |
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TBA |
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Mythic | On Adrax's body, the Colossus found an answer, "Distorted Responsibility." |
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TBA |
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Mythic | During the Infernal Surge, this kingdom's subjects were hunted as prey |
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TBA |
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Mythic | Despite knowing full well we will fail, we continue on anyway. Such is human nature. |
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TBA |
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Mythic | I could be bound in a nutshell and still consider myself to be the King of Infinite Space. |
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TBA |
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Mythic | It's a good tool for opposing Hypogeans, and also for butchering dissidents. |
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TBA |
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Mythic | There is a line at the end of the manuscript, "This is my greatest masterpiece. It is also my greatest mistake." |
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TBA |
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Mythic | He drank blood to live, but the sight of blood made him nauseous. |
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TBA |
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Mythic | Believe it or not, that's strawberry juice in the goblet. |
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TBA |
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Mythic | Don't open it! Don't open it! |
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TBA |
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Mythic | I can foresee the fate of the world, yet I know not how to win her love. |
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TBA |
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Mythic | Burn it. No-one wants to touch this thing. |
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TBA |
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Mythic | Advice: If your hair's a mess, don't put this on your head. |
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TBA |
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Mythic | The great prophet shed a single tear for a lady's inevitable death. |
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TBA |
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Mythic | When the broken Deathknell rings, we shall meet once more. |
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TBA |
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Mythic | Adrax's favorite flowers. It is only with them that he can be calmed. |
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TBA |
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Mythic | Adrax often whispers to these sprouting buds, sometimes crying a river of tears. |
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TBA |
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Mythic | A keepsake of the encampment that contains legendary spiritual power. Adorning it can enhance Lightbearer heroes' power. |
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TBA |
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Mythic | A keepsake of the encampment that contains legendary spiritual power. Adorning it can enhance Mauler heroes' power. |
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TBA |
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Mythic | A keepsake of the encampment that contains legendary spiritual power. Adorning it can enhance Wilder heroes' power. |
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TBA |
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Mythic | A keepsake of the encampment that contains legendary spiritual power. Adorning it can enhance Graveborn heroes' power. |
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TBA |
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Mythic | A keepsake of the encampment that contains legendary spiritual power. Adorning it can enhance Dimensional, Celestial, and Hypogean heroes' power. |
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TBA |