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In The Hunting Fields, players can acquire loot that enhances the attribute of their heroes, subsequently aiding in progression through the fields. Loot can be broken down into 3 specifications: Challenge Seals, Runes, and Gear (which can be rare, elite, legendary, or mythic). Squad mates can share loot amongst themselves by placing it into the squad's loot bag.

Additionally, a form of currency called 'Hunter Marks' can be exchanged for runes and for loot gear that is legendary or lower. Hunter marks can be acquired through completion of Hunting Challenges, via AFK rewards, through Gate Bosses, and by occupying camps.

Hunter Mark

A Hunter Mark.


Challenge Seals[]

Challenge Seal

A Challenge Seal.

These special seals can open up tears in the Hunting Fields' time and space, allowing Hunters to take on foes outside the realm of time, namely the mini-bosses.

Challenge seals can be obtained by raising the rank of the hunting squad and may be shared between squad mates. Each squad rank guarantees a set amount of Challenge Seals, which can be viewed via the table below:

Rank Seal Amount
Newbie Rank

Newbie
1
Elite Rank

Elite
1
Expert Rank

Expert
1
Master Rank

Master
2
Heroic Rank

Heroic
2


Runes[]

Runes can be equipped to heroes to provide them with a nice boost to their core attributes. By combining runes, their power can be boosted. Each rune is divided into Factions, and is exclusive to a specific hero within that faction, meaning that only that hero can be equipped with the rune.

Runes can be obtained via camps, boss fights, Hunter Marks. They can be shared between squad mates in the squad's loot bag.

Icon Name Description
Dawn Rune A special rune infused with the will of the gods, which has the power to awaken a Hero's soul and unleash their potential. Exclusive to Lightbearers.
Mighty Rune A special rune infused with the will of the gods, which has the power to awaken a Hero's soul and unleash their potential. Exclusive to Maulers.
Verdant Rune A special rune infused with the will of the gods, which has the power to awaken a Hero's soul and unleash their potential. Exclusive to Wilders.
Wither Rune A special rune infused with the will of the gods, which has the power to awaken a Hero's soul and unleash their potential. Exclusive to Graveborns.
Fusion Rune A special rune infused with the will of the gods, which has the power to awaken a Hero's soul and unleash their potential. Exclusive to Celestials, Hypogeans, and Dimensionals.

Gear[]

Up to 3 pieces of gear can be equipped to heroes to boost their core attributes. It is split into 4 tiers: rare, elite, legendary, and mythic.

Gear can be acquired via exchanging Hunters Marks, from camps, from defeating bosses, and can be shared between squad mates in the loot bag.

Attribute Terms Table[]

Abbreviation Description
ACC Accuracy: The higher your accuracy is the more chance you have to hit your target.
AS Attack Speed: Attack frequency of normal attacks is increased by 1% for every 1 point a character has.
ATK Attack: Attack determines how much damage your hero puts out.
CDA
Crit Amplification: Critical strike damage multipliers are based on the point difference that exists between an attacker's Crit Amplification value and a defenders' Crit Resistance value.
If the Attacker and Defender have a point difference of 30 points or less, each point difference will alter the Critical Strike's damage multiplier by 0.5%. If the point difference exceeds 30 points, each point difference will alter the Critical Strike's damage multiplier by 2%. In total, the Critical Strike's damage multiplier can be increased or decreased by a value up to 75%.
CRA
Crit Resistance: Critical strike damage multipliers are based on the point difference that exists between an attacker's Crit Amplification value and a defenders' Crit Resistance value.
If the Attacker and Defender have a point difference of 30 points or less, each point difference will alter the Critical Strike's damage multiplier by 0.5%. If the point difference exceeds 30 points, each point difference will alter the Critical Strike's damage multiplier by 2%. In total, the Critical Strike's damage multiplier can be increased or decreased by a value up to 75%.
CRIT Crit Rating: Critical strikes allow you to deal double damage.
DEF Defense: Defense reduces the amount of physical and magic damage your hero sustains.
DODGE Dodge: The higher your dodge is the more chanced you have to evade enemy attacks.
IS
Insight: When a defender's "Tenacity" value exceeds that of an attacker's "Insight" value, a higher chance of resisting the attacker's control ability is granted to the defender.
Defenders gain a 2% chance to resist an attacker's control ability for every 1 Tenacity point they have that exceeds the total value of the attacker's insight points.
HASTE Haste: Affects casting and attack frequencies. A higher value will result in a higher attack frequency and attack animation.
HP Health: Hit Points determine how much of a beating a hero can sustain.
HR Health Regeneration: Health Regeneration effect is increased by 1% for every 1 point a character has.
LL Life Leech: Life Leech determines how much life you recover when attacking an enemy.
RH Received Healing: Received Healing effect is increased by 1% for every 1 point a character has.
TY
Tenacity: When a defender's "Tenacity" value exceeds that of an attacker's "Insight" value, a higher chance of resisting the attacker's control ability is granted to the defender.
Defenders gain a 2% chance to resist an attacker's control ability for every 1 Tenacity point they have that exceeds the total value of the attacker's insight points.

List of Gear[]

Name Tier Description Bonuses Method
Drake's Iris
Rare The sky turned its iris blue, then Adrax's shadow covered up the sky.
  • HP: 423.3k
  • DEF: 16.8k
  • ACC: 25
  • HASTE: 3
TBA
Drake's Horn
Rare The conniving hunter kissed his head and then cruelly cut off Adrax's horn.
  • ATK: 20.3K
  • DEF: 13.5K
  • CRIT: 3%
  • ACC: 25
TBA
Voiceless Deathknell
Rare The great prophet had once foretold, on the day of the Deathknell restoration, they would meet once more.
  • HP: 393.8k
  • DEF: 15.9k
  • ACC: 15
  • CRIT: 6%
TBA
Matted Hair
Rare It is said that when wind blows through it, you can hear a woman's sobbing.
  • ATK: 20.9k
  • DEF: 12.8k
  • CRIT: 4%
  • DODGE: 15
TBA
Obsolete Arrows
Rare Worthless antiques.
  • HP: 321.8k
  • DEF: 13.7k
  • ACC: 10
  • CRIT: 8%
TBA
Obsolete Bow
Rare Show some respect! Don't use it to scratch yourself with!
  • HP: 259.2K
  • ATK: 23.7K
  • CRIT: 5%
  • DODGE: 15
TBA
Disciple's Crystal Ball
Rare A good Master's weapon is also a dead Master's murder weapon.
  • HP: 368.6K
  • DEF: 13.8k
  • CRIT: 4%
  • DODGE: 10
TBA
Scattered Embers
Rare Enthusiasm and talent that has gone astray.
  • HP: 295.5K
  • ATK: 24.5K
  • DODGE: 12
  • CDA: 3
  • CRA: 3
TBA
Golem Core
Rare It can move, but that doesn't mean it has a soul.
  • ATK: 22.5K
  • DEF: 11.3K
  • DODGE: 20
  • IS: 3
  • TY: 3
TBA
Golem Shard
Rare The magic within the shard is already depleted.
  • HP: 385.3K
  • DEF: 14.2k
  • CRIT: 4%
  • DODGE: 13
TBA
Gallant Banner
Rare A keepsake of the encampment that contains weak spiritual power. Adorning it can enhance Lightbearer hero abilities.
  • HP: 102.4K
  • DEF: 4000
  • ATK: 10.1K
  • CDA: 20
  • CRA: 20
  • IS: 10
  • TY: 10
TBA
Steelspine Totem
Rare A keepsake of the encampment that contains weak spiritual power. Adorning it can enhance Mauler heroes' power.
  • HP: 102.4k
  • ATK: 10.1K
  • DEF: 4000
  • CDA: 20
  • CRA: 20
  • IS: 10
  • TY: 10
TBA
Achromic Bulb
Rare A keepsake of the encampment that contains weak spiritual power. Adorning it can enhance Wilder heroes' power.
  • HP: 102.4k
  • ATK: 10.1K
  • DEF: 4000
  • CDA: 20
  • CRA: 20
  • IS: 10
  • TY: 10
TBA
Ceremonial Candle
Rare A keepsake of the encampment that contains weak spiritual power. Adorning it can enhance Graveborn heroes' power.
  • HP: 102.4k
  • ATK: 10.1K
  • DEF: 4000
  • CDA: 20
  • CRA: 20
  • IS: 10
  • TY: 10
TBA
Devout Deed
Rare A keepsake of the encampment that contains weak spiritual power. Adorning it can enhance Dimensional, Celestial, and Hypogean heroes' power.
  • HP: 102.4k
  • ATK: 10.1K
  • DEF: 4000
  • CDA: 20
  • CRA: 20
  • IS: 10
  • TY: 10
TBA
Dragon's Iris
Elite His pupils turned red with anger after witnessing what had happened to the dragon whelp.
  • HP: 951.1K
  • DEF: 37.9K
  • ACC: 30
  • HASTE: 3
  • RH: 5%
TBA
Flawless Drake's Horn
Elite Proof of the slaughter.
  • ATK: 45.7K
  • DEF: 30.4K
  • CRIT: 3%
  • HASTE: 5
  • RH: 5%
TBA
Flawless Deathknell
Elite Either the prophet lied or the prophecy never came to pass, as they never again met.
  • HP: 907.6K
  • DEF: 36.6K
  • CRIT: 8%
  • ACC: 20
  • LL: 3
TBA
Banshee's Hair
Elite After leaving the hair on the prophet's tomb, the banshee vanished into the Deathknell.
  • ATK: 48.1K
  • DEF: 29.4K
  • CRIT: 6%
  • DODGE: 18
  • AS: 5%
TBA
Bone Arrows
Elite It still works! Stop prattling on!
  • HP: 758.7K
  • DEF: 32.3K
  • CRIT: 8%
  • ACC: 15
  • AS: 7%
TBA
Stringless Bow
Elite Made of a Skeleton Soldier's rib.
  • HP: 609.4K
  • ATK: 55.8K
  • CRIT: 5%
  • DODGE: 15
  • LL: 5
TBA
Cracked Crystal Ball
Elite This was a gift from a tutor to their pupil that will now never be received.
  • HP: 822.3K
  • DEF: 30.9K
  • CRIT: 5%
  • DODGE: 20
  • HASTE: 3
TBA
Residual Essence
Elite How many tragedies are born of stubborn inflexibility?
  • HP: 659.1K
  • ATK: 54.6K
  • HASTE: 5
  • CDA: 8
  • CRA: 8
TBA
Quality Golem Core
Elite It can move, but that doesn't mean it has a soul.
  • ATK: 51.2K
  • DEF: 25.8K
  • HR: 6%
  • IS: 8
  • TY: 8
TBA
Quality Golem Shard
Elite It's not necessarily a good thing that Golems don't feel pain.
  • HP: 877.1K
  • DEF: 32.2K
  • CRIT: 5%
  • DODGE: 30
TBA
Victory Banner
Elite A keepsake of the encampment that contains moderate spiritual power. Adorning it can enhance Lightbearer heroes' power.
  • HP: 339.1K
  • ATK: 33.4K
  • DEF: 13.3K
  • CDA: 20
  • CRA: 20
  • IS: 22
  • TY: 22
TBA
Dauntless Totem
Elite A keepsake of the encampment that contains moderate spiritual power. Adorning it can enhance Mauler heroes' power.
  • HP: 339.1K
  • ATK: 33.4K
  • DEF: 13.3K
  • CDA: 20
  • CRA: 20
  • IS: 22
  • TY: 22
TBA
Tranquil Bud
Elite A keepsake of the encampment that contains moderate spiritual power. Adorning it can enhance Wilder heroes' power.
  • HP: 339.1K
  • ATK: 33.4K
  • DEF: 13.3K
  • CDA: 20
  • CRA: 20
  • IS: 22
  • TY: 22
TBA
Haunted Candle
Elite A keepsake of the encampment that contains moderate spiritual power. Adorning it can enhance Graveborn heroes' power.
  • HP: 339.1K
  • ATK: 33.4K
  • DEF: 13.3K
  • CDA: 20
  • CRA: 20
  • IS: 22
  • TY: 22
TBA
Questionable Deed
Elite A keepsake of the encampment that contains moderate spiritual power. Adorning it can enhance Celestial and Hypogean heroes' power.
  • HP: 339.1K
  • ATK: 33.4K
  • DEF: 13.3K
  • CDA: 20
  • CRA: 20
  • IS: 22
  • TY: 22
TBA
Firm Dragon Scale
Legendary A firm, shimmering scale.
  • HP: 2201.7K
  • DEF: 87.6K
  • HASTE: 3
  • RH: 6%
  • CRA: 20
TBA
Scalding Dragon Blood
Legendary This energy, repressed and bottled, vibrates and trembles.
  • HP: 2197.9K
  • DEF: 87.5K
  • HASTE: 2
  • RH: 8%
  • CRA: 18
TBA
Fierce Dog's Collar
Legendary Each of Adrax's hunting hounds wore a collar, but he never put them on a leash.
  • ATK: 105K
  • DEF: 69.9K
  • CRIT: 3%
  • HASTE: 6
  • RH: 10%
TBA
Brimstone of Ill-intent
Legendary Brimstone builds up in the dog's lungs, allowing them to breathe fire.
  • ATK: 104.9K
  • DEF: 69.7K
  • CRIT: 3%
  • HASTE: 4
  • RH: 12%
TBA
Interceptor Hammer
Legendary The strength of a weapon depends on the one wielding it.
  • HP: 2097.6K
  • DEF: 84.7K
  • CRIT: 6%
  • LL: 10
  • IS: 8
  • TY: 8
TBA
Giant's Spine
Legendary No matter how strong the enemy, the spine never bends.
  • HP: 2201K
  • DEF: 84.8K
  • HASTE: 7
  • CRIT: 8%
  • IS: 9
  • TY: 9
TBA
Broken Stone Lance
Legendary The strength of a weapon depends on the one wielding it
  • ATK: 111.1K
  • DEF: 67.8K
  • RH: 5%
  • AS: 12%
  • CDA: 7
  • CRA: 7
TBA
Stone Mask
Legendary I renounce my humanity!
  • ATK: 111K
  • DEF: 67.7K
  • HASTE: 8
  • AS: 9%
  • CDA: 7
  • CRA: 7
TBA
Boneblade Scabbard
Legendary A lone swordsman, unwilling to accept fate and be hunted down, launched a final assault on Adrax.
  • HP: 1759.2K
  • DEF: 74.8K
  • CRIT: 8%
  • AS: 8%
  • IS: 13
  • TY: 13
TBA
Bloodstained Fetish
Legendary He failed, but his warrior's pride is eternal.
  • ATK: 129K
  • DEF: 59.9K
  • CRIT: 8%
  • AS: 12%
  • IS: 9
  • TY: 9
TBA
Artillery Shell
Legendary It's supposedly better than firing arrows. How do you take bombarding?
  • HP: 1408.2K
  • ATK: 129K
  • LL: 8
  • CDA: 13
  • IS: 16
TBA
Heavy Artillery Telescope
Legendary When you're not using it to aim, it doubles as a handy bludgeon.
  • HP: 1407K
  • ATK: 128.9K
  • LL: 10
  • CDA: 10
  • TY: 16
TBA
Sorcery Gem
Legendary When you lean in and listen closely, you can hear the mournful wails of souls.
  • HP: 1886K
  • DEF: 70.9K
  • CRIT: 6%
  • HASTE: 3
  • CDA: 14
  • CRA: 8
TBA
Sorcerer's Shroud
Legendary He tried to tame Adrax, but in the end, became his prey.
  • HP: 1514.7K
  • ATK: 125.6K
  • HASTE: 4
  • CDA: 15
  • CRA: 15
TBA
Stringless Lyre
Legendary Beautiful and deadly.
  • HP: 1512.8K
  • ATK: 125.4K
  • CRIT: 6%
  • CDA: 10
  • IS: 14
  • TY: 14
TBA
Banshee's Nail
Legendary When the lyre strings snapped, the Banshee's nail also snapped.
  • HP: 1511.9K
  • ATK: 125.3K
  • HASTE: 4
  • CRA: 10
  • IS: 19
  • TY: 19
TBA
Shrieking Beak
Legendary Proof of Lord of the Skies.
  • ATK: 118.4K
  • DEF: 59.6K
  • HR: 9%
  • IS: 10
  • TY: 10
TBA
Whistling Pinion
Legendary The feathers contain many holes that emit eerie whistles when the wind courses through them.
  • ATK: 118.3K
  • DEF: 59.5K
  • HR: 7%
  • IS: 15
  • TY: 15
TBA
Gallows Thorns
Legendary Influenced by Adrax, even the trees joined in with this hunt.
  • HP: 2020.5K
  • DEF: 74.3K
  • CRIT: 5%
  • CDA: 14
  • CRA: 14
TBA
Mahogany Leaves
Legendary Those leaves, why have their veins turned red?
  • HP: 2018.7K
  • DEF: 74.2K
  • CRIT: 3%
  • CDA: 16
  • CRA: 16
TBA
Judgement Banner
Legendary A keepsake of the encampment that contains great spiritual power. Adorning it can enhance Lightbearer heroes' power.
  • HP: 896.3K
  • ATK: 88.2K
  • DEF: 35.3K
  • CDA: 24
  • CRA: 24
  • IS: 28
  • TY: 28
TBA
Berserk Totem
Legendary A keepsake of the encampment that contains great spiritual power. Adorning it can enhance Mauler heroes' power.
  • HP: 896.3K
  • ATK: 88.2K
  • DEF: 35.3K
  • CDA: 24
  • CRA: 24
  • IS: 28
  • TY: 28
TBA
Twilight Stamen
Legendary A keepsake of the encampment that contains great spiritual power. Adorning it can enhance Wilder heroes' power.
  • HP: 896.3K
  • ATK: 88.2K
  • DEF: 35.3K
  • CDA: 24
  • CRA: 24
  • IS: 28
  • TY: 28
TBA
Eternal Candle
Legendary A keepsake of the encampment that contains great spiritual power. Adorning it can enhance Graveborn heroes' power.
  • HP: 896.3K
  • ATK: 88.2K
  • DEF: 35.3K
  • CDA: 24
  • CRA: 24
  • IS: 28
  • TY: 28
TBA
Blasphemous Deed
Legendary A keepsake of the encampment that contains great spiritual power. Adorning it can enhance Celestial and Hypogean heroes' power.
  • HP: 896.3K
  • ATK: 88.2K
  • DEF: 35.3K
  • CDA: 24
  • CRA: 24
  • IS: 28
  • TY: 28
TBA
TBA
Mythic TBA TBA TBA
Flame Plume
Mythic It is burning bright, just like the incomparable beauty of its life.
  • HASTE: 2
  • RH: 8%
  • CDR: 18
  • HP: 34.6%
  • DEF: 93.5%
TBA
Huge Dragon Horn
Mythic Because of his responsibilities, Adrax must protect the huge dragon, as much as he must protect the hunter of the dragon.
  • CRIT: 3%
  • HASTE: 6
  • RH: 10%
  • ATK: 25.2%
  • DEF: 93.5%
TBA
Huge Dragon Heartstrings
Mythic After his fall, the Dragon's heartstrings continued to beat and pump.
  • CRIT: 3%
  • HASTE: 4
  • RH: 12%
  • ATK: 25%
  • DEF: 92.6%
TBA
Immortal Dragon Fang
Mythic Razor sharp though they are, these teeth cannot pierce Adrax's skin.
  • HASTE: 3
  • RH: 6%
  • CRA: 20
  • HP: 34.29%
  • DEF: 92.8%
TBA
Blood of the Mountains
Mythic A giant fell, his blood forming a river. The river still flows to this day.
  • CRIT: 6%
  • LL: 10
  • IS: 8
  • TY: 8
  • HP: 34.6%
  • DEF: 93.5%
TBA
Hill Giant's Warhammer
Mythic Even the strongest of giants have no way to avoid fate, becoming prey.
  • CRIT: 8%
  • HASTE: 7
  • IS: 9
  • TY: 9
  • HP: 34.6%
  • DEF: 93.5%
TBA
Colossus' Nucleus
Mythic What can change the nature of a man?
  • RH: 5%
  • AS: 12%
  • CDA: 7
  • CRA: 7
  • ATK: 25%
  • DEF: 92.7%
TBA
Colossus' Eye
Mythic Having seen the world, the Colossus still hadn't found an answer.
  • HASTE: 8
  • AS: 9%
  • CDA: 7
  • CDR: 7
  • ATK: 25.2%
  • DEF: 93.5%
TBA
Colossus' Hand
Mythic On Adrax's body, the Colossus found an answer, "Distorted Responsibility."
  • CRIT: 8%
  • AS: 9%
  • CDA: 7
  • CRA: 7
  • ATK: 25%
  • DEF: 92.6%
TBA
Ruined Crown
Mythic During the Infernal Surge, this kingdom's subjects were hunted as prey
  • CRIT: 8%
  • AS: 8%
  • IS: 13
  • TY: 13
  • HP: 34.29%
  • DEF: 92.7%
TBA
Dull Despot's Ring
Mythic Despite knowing full well we will fail, we continue on anyway. Such is human nature.
  • CRIT: 8%
  • AS: 12%
  • IS: 9
  • TY: 9
  • ATK: 25%
  • DEF: 92.7%
TBA
Despot's Soul
Mythic I could be bound in a nutshell and still consider myself to be the King of Infinite Space.
  • LL: 8
  • CDA: 13
  • IS: 16
  • HP: 34.6%
  • ATK: 25.2%
TBA
Spectral Crystal
Mythic It's a good tool for opposing Hypogeans, and also for butchering dissidents.
  • LL: 10
  • CDA: 10
  • TY: 16
  • HP: 34.6%
  • ATK: 25.2%
TBA
Dwarven Master's Manuscript
Mythic There is a line at the end of the manuscript, "This is my greatest masterpiece. It is also my greatest mistake."
  • CRIT: 8%
  • AS: 8%
  • IS: 13
  • TY: 13
  • HP: 34.6%
  • DEF: 93.5%
TBA
Bloodsoaked Tusk
Mythic He drank blood to live, but the sight of blood made him nauseous.
  • CRIT: 6%
  • HASTE: 3
  • CDA: 14
  • CRA: 8
  • HP: 34.2%
  • DEF: 92.6%
TBA
Dark Blood Goblet
Mythic Believe it or not, that's strawberry juice in the goblet.
  • HASTE: 4
  • CDA: 15
  • CDR: 15
  • HP: 34.6%
  • ATK: 25.3%
TBA
Banshee's Poison Purse
Mythic Don't open it! Don't open it!
  • CRIT: 6%
  • CDA: 10
  • IS: 14
  • TY: 14
  • HP: 34.6%
  • ATK: 25.2%
TBA
Prying Eye
Mythic I can foresee the fate of the world, yet I know not how to win her love.
  • HR: 9%
  • IS: 10
  • TY: 10
  • ATK: 25.1%
  • DEF: 92.9%
TBA
Moth-trap Ocarina
Mythic Burn it. No-one wants to touch this thing.
  • CRIT: 6%
  • CDA: 10
  • IS: 14
  • TY: 14
  • HP: 34.6%
  • ATK: 25.2%
TBA
Ratbone Hairpin
Mythic Advice: If your hair's a mess, don't put this on your head.
  • HASTE: 4
  • CRA: 10
  • IS: 19
  • TY: 19
  • HP: 34.29%
  • ATK: 25%
TBA
Prophet's Tear
Mythic The great prophet shed a single tear for a lady's inevitable death.
  • HR: 7%
  • IS: 15
  • TY: 15
  • ATK: 25.3%
  • DEF: 93.6%
TBA
Invalid Prophecy
Mythic When the broken Deathknell rings, we shall meet once more.
  • CRIT: 5%
  • CDA: 14
  • CRA: 14
  • HP: 34.29%
  • DEF: 92.7%
TBA
Rotting Blossom
Mythic Adrax's favorite flowers. It is only with them that he can be calmed.
  • CRIT: 3%
  • CDA: 16
  • CRA: 16
  • HP: 34.29%
  • DEF: 92.7%
TBA
Holy Silt Buds
Mythic Adrax often whispers to these sprouting buds, sometimes crying a river of tears.
  • CRIT: 5%
  • CDA: 14
  • CDR: 14
  • HP: 34.6%
  • ATK: 25.3%
TBA
Divine Banner
Mythic A keepsake of the encampment that contains legendary spiritual power. Adorning it can enhance Lightbearer heroes' power.
  • CDA: 30
  • CRA: 30
  • IS: 35
  • TY: 35
  • HP: 16%
  • ATK: 23.4%
  • DEF: 43.4%
TBA
Bloodbath Totem
Mythic A keepsake of the encampment that contains legendary spiritual power. Adorning it can enhance Mauler heroes' power.
  • CDA: 30
  • CRA: 30
  • IS: 35
  • TY: 35
  • HP: 16%
  • ATK: 23.4%
  • DEF: 43.4%
TBA
Blooming Blossom
Mythic A keepsake of the encampment that contains legendary spiritual power. Adorning it can enhance Wilder heroes' power.
  • CDA: 30
  • CRA: 30
  • IS: 35
  • TY: 35
  • HP: 16%
  • ATK: 23.4%
  • DEF: 43.4%
TBA
Blinding Candle
Mythic A keepsake of the encampment that contains legendary spiritual power. Adorning it can enhance Graveborn heroes' power.
  • CDA: 30
  • CRA: 30
  • IS: 35
  • TY: 35
  • HP: 16%
  • ATK: 23.4%
  • DEF: 43.4%
TBA
Illicit Deed
Mythic A keepsake of the encampment that contains legendary spiritual power. Adorning it can enhance Dimensional, Celestial, and Hypogean heroes' power.
  • CDA: 30
  • CRA: 30
  • IS: 35
  • TY: 35
  • HP: 16%
  • ATK: 23.4%
  • DEF: 43.4%
TBA