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The Temporal Rift is a building located in the Dark Forest of AFK Arena and is available after beating stage 19-40 . Players in the Temporal Rift will complete a number of floors in order to advance to the next floor. The temporal Rift was released on Patch 1.79, and doesn't have a limit of floors.

Players will be rewarded for defeating the enemies of each 10 floors, and thus permitted to ascend to the next. Rewards include both types of Soulstones, Gold, Hero's Essence, Hero Experience, Temporal Rift Rank 1 Chest, T1/T2 Stone Choice Chest, Stargazer Scroll, Common Hero and Faction Scrolls, Temporal Rift Rank 2 Chest.

Story

The Celestial Craftsman Ansiel made an accidental, but world shattering, discovery in the world of Esperia — an erratic temporal space slowly but continuously expanding. In this rift, the constant flow of time is whipped up and churned into a vortex, creeping ever outwards on a course set to engulf the entire world. Brave warriors tasked by the gods must descend deep into the chaotic whirlwind of time and space. It falls to them to save Esperia from the encroaching chaos and restore order once again.

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Bearer of the Divine Mission, you must restore order

“Hunting, tearing, devouring, disorder and destruction. This is the immutable truth.” These monsters were created by the convergence of energy caused by the distortion of space-time. Because of the energy within their bodies being so unstable, these beasts have the ability to continuously rupture space-time, massively impacting space-time stability.

They are chaotic and uncontrollable, with no constant course or direction. Their instinct drives them to destroy everything that can be destroyed, continuously propagating this volatile space.

They are very unyielding to stability and are naturally reflexive, able to alter the flow of time and change the laws of this chaotic space to unleash their erratic attacks on enemies.

Continuum Stalkers will treat stable beings as enemies, endlessly tracking and pursuing them whenever they get them in their sights, before either assimilating them or killing them.

Temporal Rift
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Undertake the sacred duty of repairing the Temporal Chaos and obtain an abudance of resources! In this place, every ending is new beginning.

Hero Badges
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Special Badges that have been blessed to provide various powerful Effects. Get more Badgesthrough exploration to make an even

Temporal Beacon
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Itens transformed by the Temporal Armillary can enhance a Hero's Talents. Even more Effects and Attributes for maximum

Temporal Armillary
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Gathering and conducting repairs will improve space-time stability, yielding even greater resources! The more resources you possess, the stronger you will

Continuum Stalker
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Continnum Stalker monsters created by the space-time distortion have a huge impact on spatio-temporal stability. To restore order to space and time and sabe the world,

Rules

  1. This version of the event is a test version only. The test version will run for 30 days, the official version will run for 90 days. In this game mode, all heroes will have a level of 360, and all gear they are wearing will be Mythic T3 (including gear slots which are empty) that excludes Hero bonus effects. If a hero already has Mythic T3 gear equipped, the hero’s bonus effects will remain. Hero tiers will remain unaffected, and they will not enjoy artifact attribute and effect bonuses.
  2. About the Temporal Rift, check the below section!
  3. The test version will run for a duration of 30 days, and the official version will run for 90 days. The highest level (floor) which can be reached in the test version is 300.
  4. Battles require 1 Heavenly Card. Players shall have 7 Heavenly Cards restored each week.
  5. Each level of the Temporal Rift poses a different kind of challenge to players. Players will receive additional rewards the first time they complete a level, and will then be able to progress to the next level.
  6. Players shall have the chance to choose Hero Badges after defeating enemies on specified levels. Badges can be used within the Temporal Rift to strengthen a player’s heroes.
  7. Hero Badges are a special item that can only be activated and viewed in the Temporal Rift. All Hero Badges shall be destroyed after a challenge ends or is reset.
  8. About the Sanctioned Realm
  9. The Sanctioned Realm will be unavailable in the test version, however in the official version it will be open for a duration of 21 days. For specific details please refer to the Sanctioned Realm page.
  10. Battles require 1 Sanction Card. Players shall have 7 Sanction Cards restored each week.
  11. The Sanctioned Realm is divided into 3 types of arenas, Elite Arenas, Courageous Arenas and Godly Arenas. Players must reach certain designated levels within the Temporal Rift before they can enter the aforementioned arenas.
  12. Players can battle against each other within the Sanctioned Realm to increase their rankings and earn rewards.
  13. Players can increase their heroes’ Combat Ratings within the Temporal Rift and Sanctioned Realm through the Temporal Beacon. Increasing a hero’s Combat Rating requires the expenditure of Continuum Essence and Continuum Cores.
  14. Continuum Essence and Continuum Sequence may be acquired from Temporal Armillary AFK Rewards, Temporal Feedback events and by completing a Temporal Rift level for the first time. Once a season has ended, Continuum Essence and Continuum Sequence will be destroyed.
  15. While the event is in progress, increasing your Temporal Armillary level will increase the rate of resource acquisition, and also unlocks other modes of play. For specifics please refer to the Temporal Armillary page. The Temporal Armillary’s level shall be reset with the commencement of each new season.
  16. Unlock additional Defense Force rewards by completing certain Temporal Rift floors for the first time.
  17. By reaching specific rankings on the Temporal Rift and Sanctioned Realm leaderboards, players will be able to acquire avatar frames, medals and Fortune Chests when leaderboard results are calculated. (Rewards are not included in test versions).

Buildings

Temporal Rift

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  1. The test version will run for a duration of 30 days, and the official version will run for 90 days. The difficulty of the test version and its rewards are not and indication of the official version's difficulty and reward standards.
  2. Battles require 1 Heavenly Card. Players shall have 7 Heavenly Cards restored each week.
  3. Each level of the Temporal Rift poses a different kind of challenge to players. Players will receive additional rewards the first time they complete a level, and will then be able to progress to the next level.
  4. Defeat the enemies on specified levels to gain the opportunity to select a Hero Badge.
  5. Hero Badges can be used within the Temporal Rift to strengthen hero power:
  6. Hero Badges are a special item that can only be activated and viewed in the Temporal Rift. All Hero Badges shall be destroyed after a 1 challenge ends or is reset.
  7. Each hero has 1 Hero Badge slot. Hero Badges only take effect on the hero that is equipping the badge. Hero Badges are automatically bound to the hero when equipped, but will be destroyed when replaced with a new badge, after which the new badge becomes active.
  8. More powerful and advanced badges will become available as the player progresses through the Temporal Rift’s levels, increasing their heroes’ Combat Rating as a result.
  9. Identical buff and debuff effects caused by the same badge cannot be stacked on one target.
  10. The default amount of heroes players shall start with in the Temporal Rift is 10 heroes. Players can increase the number of heroes they can use by raising the level of the Temporal Armillary.
  11. A slain hero cannot be used again in any formation. If a battle’s timer reaches zero, the player’s heroes do not die, but may not be used again in this level.
  12. Players can tap on the Exit button to manually end the current run.
  13. Raising the Temporal Armillary’s level unlocks even more Hero Badges, “Temporal Beacon” stats, and increases the number of heroes which can be used.
  14. After reaching certain floors, players can use the sweep function to quickly reach designated floors. Players can also select the level and quantity of their Badges.

Fountain of Time

Here you can claim Icon infinite ruby small.pngContinuum Essence and Icon infinite lv exp.png Continuum Sequence, Raising the Temporal Armillary's level can increase the rateat which rewards can be claimed.

Temporal Beacon

  1. Unlocking and increasing the stats within the Temporal Beacon can increase a hero’s Combat Rating, which may only take effect until the current season ends.
  2. Consumable items such as Continuum Cores and Continuum Essence that have already been obtained will be destroyed at the end of each season.
  3. Talents are divided into two lists. Temporal Rift talents shall only take effect in the Temporal Rift and Sanctioned Realm talents shall only take effect within the Sanctioned Realm.
  4. Temporal Beacon Talents can be reset, however, they cannot be reset during the middle of a Temporal Rift run.
  5. Increase the level of the Temporal Armillary to unlock more talent effects and remove restrictions.
  6. Out of the following Badges: Tank’s Fortitude, Warrior’s Spirit, Ranger’s Rage, Mage’s Might, Supporter’s Tenacity, the 3 highest level Talents cannot have a level differential which exceeds the specified level.

Hall of Fame

TBA

Sanctioned Realm

TBA

Perks

Rank
Exp
Perks
1
2
3
4
5
6
7
  • Number of heroes available to Fight: 10
  • AFK Continuum Sequence Acquisition Rate: 234/Day
  • AFK Continuum Essence Acquistion Rate: 234/Day
  • Total Temporal Beacon Talents Unlocked: 14 Talents
  • Highest Level Temporal Beacon: 35
  • Total Unlocked Badges: 54 Badges
  • Highest Badge Lvl: 10
8
3718
  • Number of heroes available to Fight: 15
  • AFK Continuum Sequence Acquisition Rate: 240/Day
  • AFK Continuum Essence Acquistion Rate: 240/Day
  • Total Temporal Beacon Talents Unlocked: 16 Talents
  • Highest Level Temporal Beacon: 40
  • Total Unlocked Badges: 58 Badges
  • Highest Badge Lvl: 10
9
4320
  • Number of heroes available to Fight: 15
  • AFK Continuum Sequence Acquisition Rate: 246/Day
  • AFK Continuum Essence Acquistion Rate: 246/Day
  • Total Temporal Beacon Talents Unlocked: 17 Talents
  • Highest Level Temporal Beacon: 45
  • Total Unlocked Badges: 60 Badges
  • Highest Badge Lvl: 14
10
  • Number of heroes available to Fight: 15
  • AFK Continuum Sequence Acquisition Rate: 252/Day
  • AFK Continuum Essence Acquistion Rate: 252/Day
  • Total Temporal Beacon Talents Unlocked: 19 Talents
  • Highest Level Temporal Beacon: 45
  • Total Unlocked Badges: 62 Badges
  • Highest Badge Lvl: 14
11
  • Number of heroes available to Fight: 15
  • AFK Continuum Sequence Acquisition Rate: 258/Day
  • AFK Continuum Essence Acquistion Rate: 258/Day
  • Total Temporal Beacon Talents Unlocked: 19 Talents
  • Highest Level Temporal Beacon: 55
  • Total Unlocked Badges: 64 Badges
  • Highest Badge Lvl: 14
12
6190
  • Number of heroes available to Fight: 15
  • AFK Continuum Sequence Acquisition Rate: 264/Day
  • AFK Continuum Essence Acquistion Rate: 264/Day
  • Total Temporal Beacon Talents Unlocked: 21 Talents
  • Highest Level Temporal Beacon: 60
  • Total Unlocked Badges: 66 Badges
  • Highest Badge Lvl: 14
13
  • Number of heroes available to Fight: 15
  • AFK Continuum Sequence Acquisition Rate: 270/Day
  • AFK Continuum Essence Acquistion Rate: 270/Day
  • Total Temporal Beacon Talents Unlocked: 22 Talents
  • Highest Level Temporal Beacon: 65
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 17
14
7489
  • Number of heroes available to Fight: 15
  • AFK Continuum Sequence Acquisition Rate: 276/Day
  • AFK Continuum Essence Acquistion Rate: 276/Day
  • Total Temporal Beacon Talents Unlocked: 24 Talents
  • Highest Level Temporal Beacon: 70
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 17
15
8154
  • Number of heroes available to Fight: 15
  • AFK Continuum Sequence Acquisition Rate: 282/Day
  • AFK Continuum Essence Acquistion Rate: 282/Day
  • Total Temporal Beacon Talents Unlocked: 24 Talents
  • Highest Level Temporal Beacon: 75
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 17
16
  • Number of heroes available to Fight: 15
  • AFK Continuum Sequence Acquisition Rate: 288/Day
  • AFK Continuum Essence Acquistion Rate: 288/Day
  • Total Temporal Beacon Talents Unlocked: 26 Talents
  • Highest Level Temporal Beacon: 80
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 17
17
  • Number of heroes available to Fight: 20
  • AFK Continuum Sequence Acquisition Rate: 294/Day
  • AFK Continuum Essence Acquistion Rate: 294/Day
  • Total Temporal Beacon Talents Unlocked: 27 Talents
  • Highest Level Temporal Beacon: 88
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 20
18
10211
  • Number of heroes available to Fight: 20
  • AFK Continuum Sequence Acquisition Rate: 300/Day
  • AFK Continuum Essence Acquistion Rate: 300/Day
  • Total Temporal Beacon Talents Unlocked: 29 Talents
  • Highest Level Temporal Beacon: 90
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 20
19
  • Number of heroes available to Fight: 20
  • AFK Continuum Sequence Acquisition Rate: 306/Day
  • AFK Continuum Essence Acquistion Rate: 306/Day
  • Total Temporal Beacon Talents Unlocked: 29 Talents
  • Highest Level Temporal Beacon: 95
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 20
20
11635
  • Number of heroes available to Fight: 20
  • AFK Continuum Sequence Acquisition Rate: 312/Day
  • AFK Continuum Essence Acquistion Rate: 312/Day
  • Total Temporal Beacon Talents Unlocked: 31 Talents
  • Highest Level Temporal Beacon: 100
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 20
21
  • Number of heroes available to Fight: 20
  • AFK Continuum Sequence Acquisition Rate: 318/Day
  • AFK Continuum Essence Acquistion Rate: 318/Day
  • Total Temporal Beacon Talents Unlocked: 32 Talents
  • Highest Level Temporal Beacon: 105
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 22
22
  • Number of heroes available to Fight: 20
  • AFK Continuum Sequence Acquisition Rate: 324/Day
  • AFK Continuum Essence Acquistion Rate: 324/Day
  • Total Temporal Beacon Talents Unlocked: 34 Talents
  • Highest Level Temporal Beacon: 110
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 22
23
  • Number of heroes available to Fight: 20
  • AFK Continuum Sequence Acquisition Rate: 330/Day
  • AFK Continuum Essence Acquistion Rate: 330/Day
  • Total Temporal Beacon Talents Unlocked: 34 Talents
  • Highest Level Temporal Beacon: 115
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 22
24
  • Number of heroes available to Fight: 20
  • AFK Continuum Sequence Acquisition Rate: 335/Day
  • AFK Continuum Essence Acquistion Rate: 335/Day
  • Total Temporal Beacon Talents Unlocked: 34 Talents
  • Highest Level Temporal Beacon: 120
  • Total Unlocked Badges: 68 Badges
  • Highest Badge Lvl: 22
lv 25 ~ 50 soon

Badges

Badges Effect
Amulet 16004.png

Principle of Justice

After the start of battle, the wielder receives a shield every 25 seconds that has a value equal to 5% of their max health which exists for 3 seconds.
Amulet 16005.png

Magic's Absolution

Wielder's Attack Rating is increased by 10% when health is above 90%
Amulet 16006.png

Seal of Punishment

Several seconds after damage is dealt by the wielder's Normal Attack, damage received by the target from the wielder is increased by 5%.
Amulet 16007.png

Iron Will

When a hero's health is above 90%, the damage they receive is reduced by 9%.
Amulet 16008.png

Assassin's Cloak

Damage is reduced by 18% for several seconds each time the wielder slays an enemy.
Amulet 16009.png

Healing Crystal

Wielder's health recovery is increased by 10% when their health is low.
Amulet 16010.png

Protective Crystal

When a hero is on the enemy side of the battlefield they receive 4,5% less damage.
Amulet 16011.png

Seal of Encouragement

3 seconds after the wielder uses their Iltimate ability, all allied heroes will have their Crit Rating increased by an additional 10.
Amulet 16012.png

Iron Claw

If 2 of more enemies are within range of the wielder's Normal Attack, the wielder's Attack Rating will be increased by 5%
Amulet 16013.png

Guardian's Targe

If 2 or more enemies are within range of the wielder's Normal Attack, damage received by the wielder is reduced by 5%
Amulet 16014.png

Groundsplitter

Wielder has a chance to deal 50% AoE damage when their Normal Attack succesfully strikes a target.
Amulet 16015.png

Glowing Cape

If the wielder does not receive damage for 4 seconds, their Normal Attack speed is increased by 15points.
Amulet 16016.png

Dark Shade

If the wielder does not receiver damage for 4 seconds, their Crit Rating is increased by 10 points.
Amulet 16017.png

Cursebreaker

5% of damage received by the wielder is rebounded several seconds after they cast a healing effect.
Amulet 16018.png

Hammer of Punishment

Wielder heals a hero with low health and increases their Crit Rating by 10 points and Dodge by 15 points.
Amulet 16019.png

Divine Mercy

Wielder provides a hero with low health an additional 25 Energy points when they are healed.
Amulet 16020.png

Call to Action

When the Wielder heals an ally belonging to same faction, the ally's Attack Rating shall be additionally increased by 5%.
Amulet 16021.png

Sagacity

Wielder's Insight is increased by 20 points and Accuracy is increased by 20 points several seconds after receiving a shield effect.
Amulet 16022.png

Protecting Light

When using a shield, 4% of the health the hero has already lost is recovered per second.
Amulet 16023.png

Shadow Strike

When using a shield, the speed of Normal Attacks is increased by 10 points.
Amulet 16024.png

Resurging Stars

When the Wielder receives a shield effect, 50% AoE damage is dealt to enemies within range, also terrifying them for 1 seconds.
Amulet 16025.png

Defender's Protection

5% of damage mitigated by shields shall be transferred back to the attacker.
Amulet 16026.png

Victory Song

Excluding Normal Attacks and Ultimate abilities, the wielder's AoE abilities shall have their damage increased by 5%.
Amulet 16027.png

Medal of Truth

Excluding Normal Attacks and Ultimate abilities, the wielder's abilities that deal AoE damage will increase their own Defense Rating by 5% several seconds after being used.
Amulet 16028.png

Cuirass of Tenacity

If the wielder is dealt a high amount of damage within 3 seconds, the following damage received shall be decreased by 25% for several seconds.
Amulet 16029.png

Cape of Feebleness

If the wielder deals a high amount of damage to a target within 3 seconds, their target shall have their Attack rating reduced by 5% for the following several seconds.
Amulet 16030.png

Fervent Flame

If the wielder deals a high amount of damage with a single attack, their Normal Attack speed is increased by 10 points and their Crit Damage Amplification is increased by 10 for the following several seconds.
Amulet 16031.png

Claw of Seeking

Wielder steals 25 Energy from the attacked enemy after every 7 Normal Attacks.
Amulet 16032.png

Shadowfall

Critical Strikes increase the wielder's Accuracy by 10 points. Multiple Critical Strikes grants 5 Physical Pierce and Magic Pierce points for 3 seconds.
Amulet 16033.png

Warrior's Creed

Each time the wielder triggers 1 Ultimate skill, the Energy expended bu the following Ultimate is reduced by 50 points. Reduces Energy by up to 100 points.
Amulet 16034.png

Horn of Inspiration

When the wielder's Ultimate skill is used, their allies become inspired and gain 10 Physical Pierce points and 10 Magic Pierce points for 3 seconds. Effect cannot be stacked.
Amulet 16035.png

Oracle's Stone

When the wielder is placed on the frontiline their Energy Recovery is increased by 5% for the first 15 seconds of battle.
Amulet 16036.png
Amulet 16037.png
Amulet 16038.png
Amulet 16039.png
Amulet 16040.png
Amulet 16041.png
Amulet 16042.png
Amulet 16043.png
Amulet 16044.png
Amulet 16045.png
Amulet 16046.png
Amulet 16047.png
Amulet 16048.png
Amulet 16049.png
Amulet 16050.png
Amulet 16051.png
Amulet 16052.png
Amulet 16053.png
Amulet 16054.png
Amulet 16055.png
Amulet 16056.png
Amulet 16057.png
Amulet 16058.png
Amulet 16059.png
Amulet 16060.png
Amulet 16061.png
Amulet 16062.png
Amulet 16063.png
Amulet 16064.png
Amulet 16065.png
Amulet 16066.png
Amulet 16067.png
Amulet 16068.png
Amulet 16069.png
Amulet 16070.png
Amulet 16071.png

The Master's Musings

TBA

Temporal Feedback

  1. The Temporal Feedback event will persist throughout the Temporal Rift event.
  2. Excluding Advancement Rewards, Climbers Packs, Subscriptions and Noble Privileges, players will receive a corresponding quantity of Continuum Points when they purchase bundles during the Temporal Feedback event.
  3. When the corresponding quantity of Continuum Points is acquired, players can claim Continuum Essence, Continuum Cores and Rewinding Keys.
  4. During each Temporal Rift season, the Temporal Feedback event will be reset once every 14 days. Any remaining Continuum Points will be retained and counted in the next Temporal Feedback event. If there are fewer than 14 days remaining before the Temporal Rift season ends, then the current Temporal Feedback rewards will not be reset until the season ends;
  5. Excess Continuum Points, Continuum Essence, Continuum Cores and Rewinding Keys will be removed when a season ends, and will not count towards the next season.
Continnum Points
Rewards
36 Icon infinite ruby small.png Continuum Essence x200,Icon infinite garnet small.png Continuum Core x1
216 Icon infinite ruby small.png Continuum Essence x500,Icon infinite garnet small.png Continuum Core x2
540 Icon infinite ruby small.png Continuum Essence x800,Icon infinite garnet small.png Continuum Core x4
1800 Icon infinite ruby small.png Continuum Essence x1200,Icon infinite garnet small.png Continuum Core x6
3600 Icon infinite ruby small.png Continuum Essence x1600,Icon infinite garnet small.png Continuum Core x8
7200 Icon infinite ruby small.png Continuum Essence x2000,Icon infinite garnet small.png Continuum Core x10, Icon infinite privilege small.pngRewinding Keys x1
14400 Icon infinite ruby small.png Continuum Essence x2400,Icon infinite garnet small.png Continuum Core x12
25200 Icon infinite ruby small.png Continuum Essence x2800,Icon infinite garnet small.png Continuum Core x14
36000 Icon infinite ruby small.png Continuum Essence x3200,Icon infinite garnet small.png Continuum Core x16

Leaderboard

  1. Temporal Rift leaderboard rankings are based on the highest Temporal Rift level (floor) a player reached in a season.
  2. Players' Temporal Beacon Talents can be viewed on the leaderboard and used as recommended formation references.
  3. Rankings within the leaderboard are subject to constant changes, thus, leaderboard rewards will only be finalized at the end of the leaderboard session.
  4. Players that obtain a Top 2000 rank on the Temporal Rift leaderboard shall win a Fortune Chest that contains large amounts of Diamonds. Rewards for the Temporal Rift will be calculated 3 times during the event. Guilds can obtain a maximum of one Fortune Chest each time rewards are calculated. If multiple guild members reach the criteria to obtain a Fortune Chest, the Fortune Chest will be based upon the member with the highest ranking.
  5. Players that finish with a final rank of top 2000 on the Temporal Rift leaderboard will receive individual rewards after the season's results have been calculated.
  6. Temporal Rift leaderboard rewards shall be gradually sent to players' inboxes after results are calculated. (Rewards are unavailable during the test season.)

Leaderboard Rewards

Fortune Chests

Rank Diamonds
Top 100 35000 Diamonds
Top 101 - 500 21000 Diamonds
Top 501 - 2000 14000 Diamonds

Individual Rewards

Name Image Source/Description
Temporal Rift - Top 501 - 2000
TR 3.png
Rank top 501 - 2000 on the Temporal Rift leaderboard.
Temporal Rift - Top 101 - 500
TR 2.png
Rank top 101 - 500 on the Temporal Rift leaderboard.
Temporal Rift - Top 100
TR 1.png
Rank top 100 on the Temporal Rift leaderboard.

Defence Force Rewards

In beta season the maximum floor is 300. After that, in the official season, there will be no limit. For now the rewards of the beta season are: Soulstones, Gold, Hero's Essence, Hero Experience, Temporal Rift Rank 1 Chest, T1/T2 Stone Choice Chest, Stargazer Scroll, Common Hero and Faction Scrolls, Temporal Rift Rank 2 Chest.

There may be changes when they release the official version.

Locations

Ranhorn

Dark Forest

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