"I hear your voice."

Lorsan is an intelligence-based mage of the Wilders faction. He marks an enemy with inner sight to increase the damage ultimates will deal against that enemy, links enemies together so that when one receives damage they both receive damage, and shields two allies with the wind.

Lorsan's ultimate ability "Tempest" deals AoE damage and explodes, wreaking havoc on enemies.


As a child, Lorsan yearned to know what was beyond the edges of the massive forest he called home. After thousands of years of habitation, most Wilders prefer to stay nestled among the towering trunks, hidden safely away from the world in leaves and shade. The majority of them never leave the woods, content to remain where they are comfortable. Where the others found comfort, however, Lorsan lived with a growing pressure to wander and explore. It was as if the weight of all the trees was pressing against his back, propelling him to the outside. It made sense then that he became a whisperer at a young age.

While it is true that most Wilders never leave the confines of their green haven, they are not entirely ignorant of the wider world. Nature doesn't stop where forest gives way to field, it simply changes form. The wind whisperers listen to the breezes that travel over sea, mountain, and meadow to gather news from far away, staying apprised of the outside. Lorsan had been doing this throughout his childhood when his talent was discovered by Arden. Under the old sage's tutelage, Lorsan quickly learned how to focus and direct his power. His talent was extraordinary, and soon he could draw so much from each gentle breeze that it was almost like he had traveled the wind's journey himself. Still, this wasn't enough for him. He was torn. He was compelled to explore, to put himself in the middle of strange lands, but he had a responsibility to his people. He was one of the most talented whisperers, and if he was away his talents would only benefit himself.

All of the sensations and insights the wind carried to him only made his wanderlust grow. He began to become truly discontent, and then eventually despondent at his circumstances. Arden took notice and told him "A good whisperer should listen not only to the wind, but also to his own heart". He gifted the young whisperer with a staff and left him with a kind word. A brief farewell was scratched out on a bit of parchment, provisions were gathered, and by the morning, Lorsan had gone. It was time to see firsthand what the wind had hinted at. Lorsan was going outside.

"What can you tell me that the wind hasn't already?"


Unlock Level


Name Icon Description
1 Tempest S651.png Lorsan summons a tempest amongst a concentrated area of enemies that continuously grows larger over time, dealing AoE damage multiple times to its surrounding enemies. Once reaching its maximum size, the tempest will explode, dealing 200% damage to nearby enemies.
81 Tempest S651.png Final explosion causes nearby enemies to lose 50% of their energy
161 Tempest S651.png Final explosion damage is increased up to 250%
11 Inner Sight S652.png Lorsan attacks an enemy for 170% damage and marks them with his inner sight symbol, which persists until the end of the battle. The symbol allows for the ultimate ability damage of all allied heroes to be raised by 250% against marked enemies for 4 seconds when an ultimate ability is used. This ability prioritizes unmarked heroes first.
21 Inner Sight S652.png Damage increased by up to 250%
101 Inner Sight S652.png Stuns a marked enemy for 1.5 seconds within 4 seconds of an allied hero using their ultimate ability against the marked enemy.
181 Inner Sight S652.png Damage increased by up to 270%
41 Gale Force S653.png Lorsan links the farthest and closest enemies together. When one of the two enemies receives any damage, the other will receive 50% of the damage received.
121 Gale Force S653.png If a linked enemy dies, the other surviving linked enemy will be stunned for 4 seconds
201 Gale Force S653.png Transferred damage received by linked enemies is increased up to 80%
61 Wind Ward S654.png Casts a shield upon two random allies which lasts for 7 seconds and is able to reduce damage equal to 120% of Lorsan’s own attack rating.
141 Wind Ward S654.png Allies currently protected by the shield will have their dodge increased by 80 points. If the ally being protected is a Wilder hero, the shield’s value will be increased a further 20%
221 Wind Ward S654.png Value of shield is increased to 150% of attack rating value

Signature Item

Item: Wind Keeper

Weapon 1004.png

A staff gifted to Lorsan by the wise old sage, Arden. Although simple and unadorned, this staff is abound with a great natural power.

Skill: Fate


When an enemy linked by the ‘Gale Force’ ability dies, Lorsan will receive a permanent 20 Haste increase until the end of the battle.

  • [+10 Unlocks] When an enemy linked by the ‘Gale Force’ ability dies, Lorsan will receive a permanent 40 Haste increase until the end of the battle.
  • [+20 Unlocks] When an enemy linked by the ‘Gale Force’ ability dies, Lorsan will be immune to all damage for 5 seconds
  • [+30 Unlocks] When an enemy linked by the 'Gale Force’ ability dies, Lorsan will receive a permanent 60 Haste increase until the end of the battle.

Furniture Set Bonuses 

Wind Dance

  • [3/9 Mythic Pieces] Lorsan grants an ally with 30 additional Dodge points when their Haste exceeds 50 points.
  • [9/9 Mythic Pieces] Lorsan grants an ally with 60 additional Dodge points when their Haste exceeds 50 points.

Voice Lines

  • "I hear your voice."
  • "The whispers on the wind talk to me."
  • "How does one reason with a mad man?"
  • "You will no longer hurt this world!"
  • "Why do you venture here?"
  • "I will not let you do this!"
  • "You will feel the wind's power first hand!"
  • "There is more to the world than meets the eye."
  • "I will strike where it hurts most!"

Official Art


In-Game Designs

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