Island of Solitude is a limited event ranging from August 4, 2021 - August 17, 2021. In this event, the heroes will come to a remote island and start a survival challenge. Players need to manage their heroes' Stamina for fighting, fishing, farming, ship repair, and exploration. As the number of days survived increases, the hero camp will also welcome a number of uninvited guests from whom they will get rewards for fighting.
Players can complete tasks to obtain Survival Tokens. Accumulating these points unlocks Mehira's summer skin: Summer's Desire.
There is 1 crystal chest and 83 gold chests to collect.
Background[]
A peculiar and ghastly ocean anomaly has caused the valiant heroes to become stranded upon the Island of Solitude.
With no way of contacting civilization, the heroes find themselves on a peculiar island all alone, or so they think. A shortage of supplies, hidden enemies, and disaster after disaster striking the heroes has left them all at their wits' end. The heroes know that if they are to survive, they must cultivate fruit and catch fish, these things are paramount to survival. Only by having the bare necessities of survival, can they then turn their focus towards repairing their wrecked ship and returning home.
However, a plot is brewing, and the hero's shall be tested in ways they never thought possible...
Guide[]
- Acquire an abundance of rewards by exploring the Island of Solitude during the event period.
- A player's Martial Rating is used to participate in this event. Heroes shall retain their ascension tier, and every hero’s level is set to 240. A hero’s level may be increased by a number that is based upon the Resonating Crystal's level.
- During the event, all hero gear (including unadorned parts) is Mythic T1 and include Faction Bonuses but are un-enhanced. If a hero is already equipping Mythic T3 gear, their Hero Bonuses will be retained.
- The strength of enemies is based upon each player’s own strength. Enemies’ strength levels will not change during the event.
- Some actions on the Island of Solitude will expend Heroes’ Stamina. Heroes within Troops will automatically recover stamina.
- Swapping heroes within ‘Troops’ will not expend any Stamina.
- After each battle on the Island of Solitude has been concluded, the health and energy levels for enemies will not be reset.
- Surplus items will be automatically refunded after the event according to the price stated in the description.
- There are 20 hero slots. These slots will automatically be filled with the players 20 strongest heroes, however, the player can change out heroes as needed by tapping the slot and selecting the new hero they want to place into it.
Characters[]
Overview[]
Stamina[]
Heroes will burn stamina as they complete activities on the island. Each hero will start at 20 stamina, and can recover 20 stamina per day.
The amount of stamina is fixed per slot, meaning that you can freely switch a hero into a different slot in order for them to gain the stamina of that slot. For example, a Nemora in a slot with 12 stamina can be swapped with a Belinda in a slot with 20 stamina. At the end of the swap, Nemora will have 20 stamina while Belinda will have 12.
This is an effective manner of getting more use out of specific heroes.
The table below details how much stamina will be burnt per each activity:
Activity | Cost |
---|---|
Farming | 1 Stamina per Hour |
Fishing | 1 Stamina per Hour |
Ship Repairs | 1 Stamina per Hour |
Removing Vines | 8 Stamina |
Battling Enemies | 8 Stamina |
Floating Bottles[]
Bottles will wash up near the shore daily for players to collect. In doing so, the player will be able to claim a small amount of supplies and read island logs.
The table below details some of the floating bottles:
Title | Description | Supplies |
---|---|---|
Day 1 | To whomever finds this message, I beseech you give this letter to the monks of the Lightbearer Temple. Our party has been stranded on a desolate island following an accident, our ship is wrecked. We are approximately midway along the planned route, we request immediate help be sent. Beware, the ocean is tumultuous, so please take the greatest of care. | Diamonds x100
Rare Chaos Fish x1 |
Day 1 | It seems another person had fallen afoul of this island, a strange fellow by the name of Arthur. He was dressed like no man I'd ever before seen, quite peculiar. Surely encountering a stranger on a remote island would give cause to be wary, yet the Divine Light senses no ill, so perhaps we should give him the benefit of the doubt? | Diamonds x100
Rare Lowi Berries x1 |
Day 1 | The seas are still choppy. Even if we fixed the ship, we'd be wrecked again before long. The waves need to be soothed, otherwise we can't make our return to the mainland. | Diamonds x100
Rare Zargal Fish x1 |
Day 1 (Lucius) |
Divine Light above! The military marching training I had as a teenager proved useful! I built a simple camp with materials I found on the island. Whilst not a defensive fortress, it is adequate for protecting us from the sun and wind. | Diamonds x100
Rare Maryx Fish x1 |
Day 1 (Vurk) |
This island is weird. No enemy has shown itself yet, but I can sense something, and it's just as perilous as the Arachin nests. | 100 Diamonds x1
Rare Chaos Fish x1 |
Day 2 (Belinda) |
The person's responsible for Gorvo's injuries truly resembled Seirus, yet, was it really Seirus? I've read in ancient tomes of Hypogean capable of bewitching the mind, poisoning a person's thoughts with false visions. It is imperative we be wary of such possibilities. | 100k gold
Rare Zargal Fish x1 |
Day 2 (Lucius) |
Every time the ship repairs near completion, something occurs to undo all the effort... Is something or someone trying to prevent our departure? To what end? | 100k gold
Elite Chaos Fish x1 |
Day 2 (Vurk) |
Gorvo is best suited to this task, but I know he's hurt and that getting off this island is the more pressing issue right now, but why should I be the one who has to go fishing? Why me? Surely that dumb beefcake with the shield would be better? | 100k gold
Rare Maryx Fish x1 |
Day 2 (Antandra) |
Gorvo alone is capable of returning us all to the mainland, but he lays unconscious and seriously wounded. We must find another way to escape. | 100k gold
Elite Lowi Berry x1 |
Day 3 | Following the second attack, the atmosphere has soured further. Paranoia is overwhelming everyone, moment by moment. This cannot be allowed to continue, we must find the enemy and bring this to an end! | 100k gold
Rare Mist Melon x1 |
Day 3 (Vurk) |
Since the enemy can take the shape of anyone, it means no-one can be trusted. Trust no-one, speak with no-one, stay alive. | 100k gold
Rare Chaos Fish x1 |
Day 4 (Lucius) |
I have learned many things from the Light, but the most important thing is not to do what is right, but what is righteous. I will continue to believe in every one of my friends, including Belinda. | Hero's Essence x100
Elite Thorny Rambutan Fruit x1 |
Day 4 | The only thing I need to do is keep the island supplied with food. Food is the minimum supply we need for survival. We cannot fight the enemy on an empty stomach. | Hero's Essence x100
Elite Maryx Fish x1 |
Day 4 | I find it strange that I have found traces of human activity on the island, but I have not seen anyone except for ourselves, not even a body. | Hero's Essence x100
Elite Zargal Fish x1 |
Day 5 | Gorvo said the visions we encountered at sea do not come from the sea itself, but from a much more fervent and violent power. Could this power have something to do with the island's volcanoes? I've heard about volcanoes causing tsunamis, could this be the same thing? I have been feeling somewhat unwell, I wonder if it had anything to do with the argument outside. | Elite Soulstones x10
Elite Chaos Fish x1 |
Day 6 | Before falling into a trance, Gorvo had said that the root cause of the shipwreck was not the ocean itself, but the volcanic eruptions and the occurrence of maritime anomalies. | Common Scroll x1
Elite Zargal Fish x1 |
Day 6 | Now that the repair of the hull is nearing completion, we have been supervising each other in groups of three to minimize the chances of the enemy damaging the hull. When the restoration work is complete, we'll be able to leave this deserted island, but until then... We must first understand the cause of the ocean vision, or we will only fail again. | Common Scroll x1
Elite Maryx Fish x1 |
Day 6 (Vurk) |
What was Antandra doing?! I had the enemy in my trap, but she let them get away! | Common Scroll x1
Elite Zargal Fish x1 |
Island Log (Antandra) |
Vurk is out of control, and Solise is likely to be the target of his blame. Although I felt a little uncomfortable helping a Wilder, I couldn't just let it go. I'm taking Solise out of the living area to hide her until everyone has calmed down. | Elite Soulstones x10
Elite Maryx Fish x1 |
Ocean Happenings (Lorsan) |
The original plan was for Wind Whisperers to regularly gather information from the sea breeze to help the mainland keep abreast of the Vanguards' skirmish. But in recent days, anomalies on the surface of the sea have seriously [..] | Basic Resources Chest x1
Elite Zargal Fish x1 |
Ocean Happenings (Pippa) |
I've always wondered why Eironn, with those big horns on his head, doesn't catch them on a tree branch when he walks. Or does he actually get stuck every day, and chop down the branches when we're not looking? | Basic Resources Chest x1
Elite Zargal Fish x1 |
Ocean Happenings (Peggy) |
Why can't I find Rowan anywhere? Surely he hasn't gone off with the Vanguards? No, no, that can't be it. Going out to sea on an adventure? That's way too much hard work for Rowan, he'd never do that. | Basic Resources Chest x1
Elite Thorny Rambutan x1 |
Ocean Happenings (Rigby) |
Rowan is actually shorter than he looks, and one of the things he does every day when he gets up is stuff thick insoles into his boots. | Basic Resource Chest x1
Elite Maryx Fish x1 |
Ocean Happenings (Rowan) |
Lorsan's ears are really popular amongst ladies and kids, I wonder if I should try making rabbit-ear hats? I bet they'd sell like hotcakes! | Basic Resource Chest x1
Elite Lowi Berries x1 |
Fishing[]
The fishing mechanic allows players to catch fish, which will provide heroes with a factional buff for boss battles. The buff received depends on the fish caught, with different heroes being able to catch different fish. Players can collect 1 fish per 8 hours.
The table below details the fish available:
Fish | Description |
---|---|
A common fish with two pairs of red gills. Its meat is fatty but tender. Increases Lightbearer and Mauler heroes' damage by 20%. | |
A common fish with two pairs of red gills. Its meat is fatty but tender. Increases Lightbearer and Mauler heroes' damage by 30%. | |
A common tropical fish that feeds on shallow aquatic plants. Increases Wilder and Graveborn heroes' damage by 20%. | |
A common tropical fish that feeds on shallow aquatic plants. Increases Wilder and Graveborn heroes' damage by 30%. | |
A new species of fish that started appearing after The Barred Gate was opened. Only a few unusual people are willing to eat it. Used to increase Celestial, Hypogean, and Dimensional heroes' damage by 20%. | |
A new species of fish that started appearing after The Barred Gate was opened. Only a few unusual people are willing to eat it. Used to increase Celestial, Hypogean, and Dimensional heroes' damage by 30%. |
Farming[]
The farming mechanic is similar to fishing, however the buffs that fruits provide is based on Hero Types. The buff received depends on the fruit, with different heroes being able to produce different fruit. With 4 different patches to farm in, players can collect 4 fruit per 8 hours.
The table below details the fruit available:
Fruit | Description |
---|---|
Seeds collected by Solise. It's impossible to know what they'll grow into. | |
A red fruit covered with sharp thorns. Peeling it is advised. Used to increase Strength-based Heroes' damage by 20%. | |
A red fruit covered with sharp thorns. Peeling it is advised. Used to increase Strength-based Heroes' damage by 30%. | |
Small, juicy berries, only found on tropical islands. Used to increase Intelligence-based Heroes' damage by 20%. | |
Small, juicy berries, only found on tropical islands. Used to increase Intelligence-based Heroes' damage by 30%. | |
A wild fruit, found all over this small island. Peeling off its thin skin reveals a juicy, flavorful flesh. Used to increase Agility-based Heroes' damage by 20%. | |
A wild fruit, found all over this small island. Peeling off its thin skin reveals a juicy, flavorful flesh. Used to increase Agility-based Heroes' damage by 30%. |
Ship Repairs[]
Players can repair their ship each day to slowly unlock rewards. These rewards are based on repair progress. Roughly 8 days are required to reach 100% progression and collect all the rewards.
The table below details all rewards and their requirements:
Repair Progress | Chest | Chest Contents |
---|---|---|
25% | Hero's Essence 24 hrs, Gold 24 hrs, or Hero Experience 24 hrs | |
50% | Poe Coins x400, Primordial Emblem x8, Amplifying Emblem x5, Faction Emblems Choice Chest x2, or Twisted Essence x40 | |
75% | Elemental Shard x40 or Elemental Core x20 | |
100% | Elite Lucius, Belinda, Antandra, Vurk, Solise, or Gorvo |
Distant Chests[]
Distant chests can be collected daily next to the ship. There are 7 in total.
Day | Reward |
---|---|
Day 2 | |
Day 3 | |
Day 4 | |
Day 5 | |
Day 6 | |
Day 7 |
Mini-Map[]
Players can access a minimap in order to view specifically marked. These include the farming area, fishing area, boss camps, hero camp, treasure locations, and the player's current location on the map. Tapping anywhere on the minimap will bring the player to the location to scope it out before battling their way there.
Hidden Danger[]
Guide[]
- Players that battle against Bosses and that activate the Bosses’ “Despair” state can claim a Reward Chest. Players that unlock but do not claim the Reward Chest will receive it in their mailbox when the bosses disappear.
- A player’s Martial Rating is used to participate in this event. Heroes shall retain their ascension tier, and every hero’s level is set to 240. A hero’s level may be increased by a number that is based upon the Resonating Crystal’s level.
- During the event, all hero gear (including unadorned parts) is Mythic T1 and include Faction Bonuses but are un-enhanced. If a hero is already equipping Mythic T3 gear, their Hero Bonuses will be retained.
- When fighting against Bosses, food can be used to grant heroes buffs.
- Players are able to challenge Bosses 5 times for free daily. 1 Challenge Attempt shall be deducted after every battle, as well as food
- Mercenaries cannot be used in battles against Bosses.
- Bosses will stack attributes and grow stronger every time a certain amount of their health is lost.
- Only the highest recorded damage dealt against Bosses will count towards your final ranking. Your final ranking will be determined after each boss disappears.
- Players will receive Gold for challenging Bosses, and will receive additional Gold for exceeding their highest damage record.
- Fortune Chests shall be calculated and sent to players’ mailboxes after each Boss disappears.
Bosses[]
Mind-Caged Seirus[]
This is a boss in the event. After 30 seconds of battle, enemies enter a state of despair and summon forth the God of Death who slays 1 allied hero. Players can use fish and fruits for buffs during battle.
The formation of this boss is as follows:
Enemy | Position |
---|---|
Mezoth |
Upper Frontline |
Gorvo |
Lower Frontline |
Lyca |
Upper Backline |
Seirus |
Center Backline |
Lorsan |
Lower Backline |
Mind-Caged Belinda[]
This is a boss in the event. Players can use fish and fruits for buffs during battle.
The formation of this boss is as follows:
Enemy | Position |
---|---|
Talene |
Upper Frontline |
Grezhul |
Lower Frontline |
Raine |
Upper Backline |
Fawkes |
Center Backline |
Belinda |
Lower Backline |
Mind-Caged Solise[]
This is a boss in the event. During battle, allies are affected by a poisonous mist which causes them to lose 3% of their max health every second, but will not result in their deaths. Players can use fish and fruits for buffs during battle.
The formation of this boss is as follows:
Enemy | Position |
---|---|
Izold |
Upper Frontline |
Thoran |
Lower Frontline |
Ferael |
Upper Backline |
Daimon |
Center Backline |
Solise |
Lower Backline |
Mind-Cager - Mehira[]
This is the final boss of the event. At the start of battle, frontline allied heroes become entranced for 60 seconds. Players can use fish and fruits for buffs during battle.
The formation of this boss is as follows:
Enemy | Position |
---|---|
Antandra |
Upper Frontline |
Tidus |
Lower Frontline |
Anoki |
Upper Backline |
Vurk |
Center Backline |
Mehira |
Lower Backline |
Leaderboard[]
- Leaderboard rankings are based on the highest amount of damage dealt to each boss.
- It is possible to view the replay of the battle in which other players achieved their highest damage record.
- Rankings within the leaderboards are subject to constant changes, thus, leaderboard rewards will only be finalized at the end of the leaderboard season.
Rewards[]
Damage Rewards[]
Chest | Chest Contents |
---|---|
Hero's Essence 24 hrs, Gold 24 hrs, or Hero Experience 24 hrs | |
Poe Coins x400, Primordial Emblem x8, Amplifying Emblem x5, Faction Emblems Choice Chest x2, or Twisted Essence x40 | |
Elemental Shard x40 or Elemental Core x20 | |
N/A |
Fortune Chests[]
The guild member with the highest Island of Solitude rank will win rewards for their guild.
Reward requirements are as follows:
Required Rank | Rewards |
---|---|
Top 501-2000 | 7000 Diamonds |
Top 101-500 | 14000 Diamonds |
Top 100 | 21000 Diamonds |
Island Survival[]
Guide[]
- The Island Survival event shall be available during the Island of Solitude event, and will last for 14 days.
- Players who have unlocked Island Survival that have not claimed all of their rewards 4 days prior to the end of the event can purchase Survival Tokens with diamonds.
- Purchase and unlock Island Survival to acquire 980 VIP Experience Points.
- Any Island Survival rewards that were unlocked by the player, yet still remain unclaimed will be sent to the player’s mailbox when Island Survival ends.
Survival Tokens[]
Found within the Island of Solitude event, used to unlock Island Survival rewards.
Players can complete Island of Solitude quests to obtain Survival Tokens. Obtaining more Survival Tokens unlocks greater rewards.
Quests[]
Quests can be completed daily to earn survival tokens. These quests include collecting fruit, fishing, defeating enemies and bosses, clearing vines, collecting floating bottles, and doing ship repairs.
The table below details all of the quests:
Quest | Reward |
---|---|
Cultivated 4 Fruit(s) | 50 Tokens |
Cultivated 10 Fruit(s) | 50 Tokens |
Cultivated 20 Fruit(s) | 50 Tokens |
Cultivated 30 Fruit(s) | 50 Tokens |
Cultivated 40 Fruit(s) | 50 Tokens |
Cultivated 50 Fruit(s) | 50 Tokens |
Cultivated 60 Fruit(s) | 50 Tokens |
Cultivated 70 Fruit(s) | 50 Tokens |
Cultivated 80 Fruit(s) | 50 Tokens |
Cultivated 90 Fruit(s) | 50 Tokens |
Cultivated 100 Fruit(s) | 100 Tokens |
Catch 1 Fish | 50 Tokens |
Catch 5 Fish | 50 Tokens |
Catch 10 Fish | 50 Tokens |
Catch 15 Fish | 50 Tokens |
Catch 20 Fish | 50 Tokens |
Catch 25 Fish | 50 Tokens |
Catch 30 Fish | 100 Tokens |
Cleared Vines 5 Times | 50 Tokens |
Cleared Vines 10 Times | 50 Tokens |
Cleared Vines 15 Times | 50 Tokens |
Cleared Vines 20 Times | 50 Tokens |
Cleared Vines 25 Times | 50 Tokens |
Cleared Vines 30 Times | 50 Tokens |
Cleared Vines 35 Times | 50 Tokens |
Cleared Vines 40 Times | 100 Tokens |
Collect 1 Floating Bottle | 50 Tokens |
Collect 2 Floating Bottles | 50 Tokens |
Collect 3 Floating Bottles | 50 Tokens |
Collect 4 Floating Bottles | 50 Tokens |
Collect 5 Floating Bottles | 50 Tokens |
Collect 6 Floating Bottles | 50 Tokens |
Collect 7 Floating Bottles | 50 Tokens |
Collect 8 Floating Bottles | 50 Tokens |
Collect 9 Floating Bottles | 50 Tokens |
Collect 10 Floating Bottles | 100 Tokens |
Defeat Enemies on the Map 5 Times | 50 Tokens |
Defeat Enemies on the Map 10 Times | 50 Tokens |
Defeat Enemies on the Map 15 Times | 50 Tokens |
Defeat Enemies on the Map 20 Times | 50 Tokens |
Defeat Enemies on the Map 25 Times | 50 Tokens |
Defeat Enemies on the Map 30 Times | 50 Tokens |
Defeat Enemies on the Map 35 Times | 50 Tokens |
Defeat Enemies on the Map 40 Times | 100 Tokens |
Challenge Bosses 3 Times | 50 Tokens |
Challenge Bosses 6 Times | 50 Tokens |
Challenge Bosses 9 Times | 50 Tokens |
Challenge Bosses 12 Times | 50 Tokens |
Challenge Bosses 15 Times | 50 Tokens |
Challenge Bosses 18 Times | 50 Tokens |
Challenge Bosses 21 Times | 50 Tokens |
Challenge Bosses 24 Times | 50 Tokens |
Challenge Bosses 27 Times | 50 Tokens |
Challenge Bosses 30 Times | 100 Tokens |
Repair 10% of the Ship | 50 Tokens |
Repair 20% of the Ship | 50 Tokens |
Repair 30% of the Ship | 50 Tokens |
Repair 40% of the Ship | 50 Tokens |
Repair 50% of the Ship | 50 Tokens |
Repair 60% of the Ship | 50 Tokens |
Repair 70% of the Ship | 50 Tokens |
Repair 80% of the Ship | 50 Tokens |
Repair 90% of the Ship | 50 Tokens |
Repair 100% of the Ship | 100 Tokens |
Rewards[]
Survival tokens can be exchanged for numerous rewards, which includes Common Scrolls, Basic Resources Chests, and Mehira's Summer's Desire Skin.
The quantity/variety of these rewards can be increased by purchasing Island Survival for $14.99 USD, granting the player Elemental Cores, Elemental Shards, Shipwreck Goods Chests, and 980 VIP points; in addition to the aforementioned rewards.
Transcript[]
[Opening Animatic]
Our tale begins with an expedition. Heroes from all corners of the world banded together to explore a land risen from the abyss...
Unbeknownst to our adventurers, the seeds of failure had already been sown. One amongst them was a greater threat than any could've known...
A malice widened an already deepening rift between the heroes. With their ship destroyed, a lost island was their only hope. But the real test has just begun.
[Start of Event]
Solise: ... What is this place? What happened?
Gorvo: We were shipwrecked. This remote island is our new home for now.
Lucius: There's ship debris on the beach, we'd best investigate.
Belinda: The hull is ruined, there's no way we could piece this together and get back out to sea.
Gorvo: I can.
Belinda: ...Only by repairing the ship's hull can we guarantee everyone's safety.
[Approach Camp]
Lucius: I used some of the decking from the wreckage to build a simple camp. This is where everyone will stay, it'll be easier to assign tasks to everyone this way.
[Begin farming]
Lucius: It'll take some time to repair the ship. The anomaly at sea doesn't appear to be subsiding. If we want to survive, we'd better cultivate our own food.
Solise: There are all sorts of plants on the island, I'm sure we can find some fruits.
[Collect first floating bottle]
Vurk: That looks like small bottles floating in the ocean, they seem to contain supplies.
Belinda: A drifting bottle. People would put messages in these and cast them out to sea. I've conveniently just picked up a pen and paper from the wreckage, perhaps we can use our own drifting bottle to send word for help?
Vurk: It's likely that the bottles will just wash back up on this shore again.
[Collect distant chest]
Solise: Look! A chest, floating in the sea!
Gorvo: It must have been on of the chests in the ship's cabin. Let's open it and see what's inside.
Solise: There seems to be more chests out at sea.
Gorvo: I can swim over and investigate, they probably have much-needed supplies inside.
[Begin fishing]
Vurk: I can't live on leaves! I need some meat, too!
Antandra: Perhaps we can try our hand at fishing, that'll give us strength!
[Encounter vines]
Vurk: What's with all the vines on this stupid island?! Setting traps is such a pain!
Antandra: We need to clear these vines to explore more of the island.
[Challenge Mind-Caged Seirus]
Seirus: What's the matter Gorvo, are you so surprised?
Gorvo: My dear friend, why are you on this island? Was it you who sunk the ship?
Belinda: Gorvo has been ambushed! Quickly, help!
[Enter volcanic area]
Arthur: This is the cause of all our problems. The mysterious sea anomaly and the in-fighting among ourselves. This is where it ends.
[Challenge Mind-Caged Belinda]
Lucius: Huh... Why are there two... Belindas?
Arthur: We can be certain of one thing, our enemy has the power to impersonate people. He used the method to trick and deceive us, with the hopes of us turning on each other.
Belinda One: Lucius, follow the Light's guidance.
Belinda Two: My dear Lucius, do you have the heart to harm me?
[Challenge Mind-Caged Solise]
Solise: So, what do you think of that huh? How's my skill?
Vurk: Solise dared put poison in the food? Does she have a death wish?
Belinda: Don't do anything rash. The enemy has the power to shapeshift, it's trying to turn us against on another.
Vurk: How do I know you're not the shapeshifter?
[Challenge Mind-Cager Mehira]
Arthur: Gotcha!
Mehira: I let you. I was getting bored of you all anyway. Oh how easily you are all provoked, how eager you are to indulge yourselves. Pathetic. Although you still hadn't fully given into your vices, you made me more powerful than I could have imagined.
Antandra: Face me, coward!
[]
[]
"An exciting voyage into the unknown, a thrilling expedition. At least, it should’ve been.
But we found ourselves shipwrecked, stranded on a remote island.
Now the real nightmare begins.
A Hypogean is among us.
It has cleverly masked its identity, disguised as one of us.
It messes with our minds, corrupts our thoughts, leading us to our destruction.
All trust is gone, suspicion is rife.
Baseless accusations are at every turn.
Now, a choice must be made.
I’ve placed all hope in you.
Go now, strike, and reverse the tide!"