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Gear Menu

List of gears a certain player can use.

Throughout the campaign, players will be rewarded with gear when collecting AFK rewards chest, completing certain quests and missions like Team Hunting, using the Fast Rewards feature or by simply purchasing them from stores using Gold, Guild coins or Diamonds.

Gears provide substantial bonuses to a hero's stats when equipped. The bonuses increase with rarity and through enhancement.

Gears have a chance of possessing a faction alignment. If a hero of a certain faction equips a gear with the same faction alignment as the wearer, the gear's bonuses will increase by 30%. Only gears with a quality of Rare+ or higher can possess a faction alignment.

Enhancement

Gears can be enhanced by using other gears as materials and spending gold. Enhanced gears will have a grade level as depicted as a star on the right side of the equipment icon. Gold cost increases by 100 for every increase in enhancement grade points. All gears can be enhanced except for gears that have a quality of Crude and Common.

Required enhancement grade points for each grade level per quality are listed below.

Rarity +1 +2 +3 +4 +5
Rare 60 120 180 N/A N/A
Rare+ 200 400 600 N/A N/A
Elite 500 1,000 1,500 1,800 N/A
Elite+ 1,000 2,000 3,000 5,000 N/A
Legendary 2,000 4,000 6,000 10,000 13,500
Legendary+ 4,000 8,000 12,000 20,000 36,000
Mythic 8,000 16,000 24,000 40,000 72,000
Mythic+ 8,000 16,000 24,000 40,000 72,000

List of Useable Gears

Below is a list of gears that can be found in the game. Gears are separated into classes of who can wield them: Strength-based, Agility-based and Intelligence-based.

Strength-based

IconStrength-based Name Description Position Quality Base Attributes Enhanced Attributes
Tank weapon 1
Weathered Mallet A low quality mace. Hand Crude
  • ATK: 12
N/A
Tank head 1
Wolfskin Cap

A barbarous looking cap. Offers some protection but not very comfortable.

Head Crude
  • HP: 120
  • ATK: 6
N/A
Tank body 1
Crude Plate This might stop an arrow or two if you're lucky. Body Crude
  • DEF: 10
N/A
Tank boots 1
Leather Boots These will protect your toes. Foot Crude
  • HP: 200
  • ACC: 2
N/A
Tank weapon 2
Guardian's Axe A castle guard's axe. Hand Common
  • ATK: 27
  • ACC: 5
N/A
Tank head 2
Guardian's Helm A castle guard's plate helm Head Common
  • HP: 265
  • ATK: 15
  • DODGE: 2
N/A
Tank body 2
Guardian's Plate A castle guard's chest plate. Body Common
  • DEF: 23
  • HPR: 2
N/A
Tank boots 2
Guardian Greaves A castle guard's greaves. Foot Common
  • HP: 530
  • ACC: 3
N/A
Tank weapon 3
Vanguard Axe Heavy and deadly. Hand Rare
  • ATK: 40
  • DEF: 6
  • ACC: 8
  • ATK: 52
  • DEF: 7.8
  • ACC: 10.4
Tank head 3
Vanguard Helm Made from good steel. Head Rare
  • HP: 450
  • ATK: 25
  • DODGE: 5
  • HP: 585
  • ATK: 32.5
  • DODGE: 6.5
Tank body 3
Vanguard Plate This'll save your life. Body Rare
  • DEF: 40
  • HPR: 4
  • DEF: 52
  • HPR: 5.2
Tank boots 3
Vanguard Greaves Suitable for all terrains. Foot Rare
  • HP: 900
  • ACC: 6
  • HP: 1170
  • ACC: 7.8
Tank weapon 4
Mace of Dusk Not many types of armor can withstand the Mace of Dusk. Hand Rare+
  • ATK: 100
  • DEF: 18
  • ACC: 14
  • ATK: 130
  • DEF: 23.4
  • ACC: 18.2
Tank head 4
Dusk Helm A dazzling great helm. Head Rare+
  • HP: 1300
  • ATK: 50
  • DODGE: 15
  • HP: 1690
  • ATK: 65
  • DODGE: 19.5
Tank body 4
Dusk Plate Those who venture into the unknown must be well-protected. Body Rare+
  • DEF: 100
  • HPR: 10
  • DEF: 130
  • HPR: 13
Tank boots 4
Dusk Greaves Those who venture into the unknown must be well-protected. Foot Rare+
  • HP: 2200
  • ACC: 16
  • MSPD: 2
  • HP: 2860
  • ACC: 20.8
  • MSPD: 2.6
Tank weapon 5
Zealot's Axe Forged for the knight's of the divine order. Hand Elite
  • ATK: 175
  • DEF: 35
  • ACC: 25
  • ATK: 245
  • DEF: 49
  • ACC: 35
Tank head 5
Zealot's Helm Crafted for the knight's of the divine order. Head Elite
  • HP: 2200
  • ATK: 110
  • DODGE: 15
  • HP: 3080
  • ATK: 154
  • DODGE: 21
Tank body 5
Zealot's Plate Crafted for the knight's of the divine order. Body Elite
  • DEF: 160
  • ACC: 6
  • HPR: 30
  • DEF: 224
  • ACC: 8.4
  • HPR: 42
Tank boots 5
Zealot Greaves Crafted for the knight's of the divine order. Foot Elite
  • HP: 4100
  • ACC: 20
  • MSPD: 2
  • HP: 5740
  • ACC: 28
  • MSPD: 2.8
Tank weapon 6
Temple Flail Wielded by the King's finest Hand Elite+
  • ATK: 320
  • DEF: 55
  • ACC: 30
  • ATK: 448
  • DEF: 77
  • ACC: 42
Tank head 6
Temple Helm Worn by the King's finest Head Elite+
  • HP: 3700
  • ATK: 150
  • CRIT: 2
  • DODGE: 20
  • HP: 5180
  • ATK: 210
  • CRIT: 2.8
  • DODGE: 28
Tank body 6
Temple Plate Worn by the King's finest Body Elite+
  • DEF: 240
  • HPR: 50
  • PR: 4
  • DEF: 336
  • HPR: 70
  • PR: 5.6
Tank boots 6
Temple Greaves Worn by the King's finest Foot Elite+
  • HP: 6400
  • ACC: 20
  • MSPD: 2
  • PR: 4
  • HP: 8960
  • ACC: 28
  • MSPD: 2.8
  • PR: 5.6
Tank weapon 7
Vow of Force Wielded by the King's Guards Hand Legendary
  • ATK: 570
  • DEF: 90
  • ACC: 60
  • ATK: 855
  • DEF: 135
  • ACC: 90
Tank head 7
Vow of Valor Worn by the King's Guards Head Legendary
  • HP: 5200
  • ATK: 370
  • CRIT: 3
  • DODGE: 25
  • HP: 7800
  • ATK: 555
  • CRIT: 4.5
  • DODGE: 37.5
Tank body 7
Vow of Fortitude Worn by the King's Guards Body Legendary
  • DEF: 460
  • HPR: 70
  • PR: 6
  • DEF: 690
  • HPR: 105
  • PR: 9
Tank boots 7
Vow of Intrepidity Worn by the King's Guards Foot Legendary
  • HP: 12000
  • ACC: 25
  • MSPD: 3
  • PR: 5
  • HP: 18000
  • ACC: 37.5
  • MSPD: 4.5
  • PR: 7.5
Tank weapon 8
Berserker's Treachery Strike fear into your enemies' hearts. Weapon Legendary+
  • ATK: 980
  • DEF: 130
  • ACC: 80
  • PR: 5
  • ATK: 1470
  • DEF: 195
  • ACC: 120
  • PR: 7.5
Tank head 8
Berserker's Helm A fearful looking helmet worn by the fiercest berserkers. Head Legendary+
  • HP: 11000
  • ATK: 570
  • CRIT: 4
  • DODGE: 30
  • HP: 16500
  • ATK: 855
  • CRIT: 6
  • DODGE: 45
Tank body 8
Berserker's Thunder Those who gaze upon the Berserker's Thunder are filled with fear. Body Legendary+
  • HP: 7500
  • DEF: 550
  • HPR: 70
  • PR: 8
  • HP: 11250
  • DEF: 825
  • HPR: 105
  • PR: 12
Tank boots 8

Berserker's Greaves

Push forth and break the enemies' will. Foot Legendary+
  • HP: 22000
  • ACC: 35
  • MSPD: 4
  • PR: 5
  • HP: 33000
  • ACC: 52.5
  • MSPD: 6
  • PR: 7.5
Tank weapon 9
Guardian's Flail Yielded by the mightiest warriors in the land of Esperia Hand Mythic
  • ATK: 1650
  • DEF: 150
  • ACC: 100
  • PR: 12
  • ATK: 2475
  • DEF: 225
  • ACC: 150
  • PR: 18
Tank head 9
Guardian's Helm Worn by the mightiest warriors in the land of Esperia. Head Mythic
  • HP: 18500
  • ATK: 950
  • CRIT: 5
  • DODGE: 40
  • HP: 27750
  • ATK: 1425
  • CRIT: 7.5
  • DODGE: 60
Tank body 9
Guardian's Breastplate Worn by the mightiest warriors in the land of Esperia. Body Mythic
  • HP: 20000
  • DEF: 720
  • PR: 10
  • HP: 30000
  • DEF: 1080
  • PR: 15
Tank boots 9
Guardian's Greaves Worn by the mightiest warriors in the land of Esperia. Foot Mythic
  • HP: 36500
  • ACC: 60
  • MSPD: 5
  • PR: 5
  • HP: 54750
  • ACC: 90
  • MSPD: 7.5
  • PR: 7.5
Tank weapon 10
Gilded Flail of Dark Vengeance A Flail that is able to easily crush anyone unfortunate enough to be on the wrong end of it. Hand Mythic+
  • ATK: 2100
  • DEF: 1500
  • ACC: 150
  • PR: 13
  • ATK: 3050
  • DEF: 2250
  • ACC: 225
  • PR: 19,5
Tank head 10
Visage of Dark Vengeance Strikes fear into the hearts of those that gaze upton this intimidating looking helmet. Head Mythic+
  • HP: 36500
  • ATK: 1500
  • DEF: 600
  • CRIT: 5
  • DODGE: 50
  • HP: 54750
  • ATK: 2250
  • DEF: 900
  • CRIT: 7,5
  • DODGE: 75
Tank body 10
Chestplate of Dark Vengeance A powerful chestplate that is able to stop the fastest arrows and sharpest blades. Body Mythic+
  • HP: 38000
  • DEF: 1600
  • PR: 10
  • HP: 57000
  • DEF: 2400
  • PR: 15
Tank boots 10
Warboots of Dark Vengeance Powerful, robust warboots that offer unparalleled protection. Foot Mythic+
  • HP: 74000
  • ACC: 80
  • MSPD: 8
  • PR: 5
  • HP: 111000
  • ACC: 135
  • MSPD: 12
  • PR: 7.5

Intelligence-based

Icon Name Description Position Quality Base Attributes Enhanced Attributes
Magician weapon 1
Apprentice's Staff A common staff, suitable for an apprentice. Hand Crude
  • ATK: 12
N/A
Magician head 1
Rogue's Hood A common hood, suitable for an apprentice. Head Crude
  • HP: 40
  • ATK: 10
N/A
Magician body 1
Apprentice Robes Common robes, suitable for an apprentice. Body

Crude

  • HP: 40
  • DEF: 8
N/A
Magician boots 1
Apprentice Boots Common boots, suitable for an apprentice. Foot Crude
  • HP: 40
  • ATK: 10
N/A
Magician weapon 2
Master's Staff Note: not to be used as fire wood. Hand Common
  • ATK: 32
N/A
Magician head 2
Master's Hood Wear this in case of bad hair day. Head Common
  • HP: 180
  • ATK: 22
N/A
Magician body 2
Master's Robes Even mages need to stay warm and dry. Body Common
  • HP: 60
  • DEF: 23
N/A
Magician boots 2
Master's Boots Functional as well as stylish. Foot Common
  • HP: 250
  • ATK: 15
  • DODGE: 4
N/A
Magician weapon 3
Conjurer's Staff Use with caution. Hand Rare
  • ATK: 55
  • ATK: 71.5
Magician head 3
Conjurer's Cowl A magical cowl! Head Rare
  • HP: 300
  • ATK: 40
  • HP: 390
  • ATK: 52
Magician body 3
Conjurer's Robes It seems to be brimming with magic. Body Rare
  • HP: 100
  • DEF: 40
  • HP: 130
  • DEF: 52
Magician boots 3
Conjurer's Boots These boots can help a mage get from A to B more quickly. Foot Rare
  • HP: 500
  • ATK: 20
  • DODGE: 8
  • HP: 650
  • ATK: 26
  • DODGE:10.4
Magician weapon 4
Wand of Dawn A wand crafted with divine magic. Hand Rare+
  • ATK: 120
  • DEF: 13
  • ATK: 156
  • DEF: 16.9
Magician head 4
Hat of Dawn A hat woven with divine magic. Head Rare+
  • HP: 700
  • ATK: 85
  • DEF: 10
  • HP: 910
  • ATK: 110.5
  • DEF: 13
Magician body 4
Robes of Dawn These robes illuminate their surroundings. Body Rare+
  • HP: 120
  • ATK: 30
  • DEF: 80
  • HP: 156
  • ATK: 39
  • DEF: 104
Magician boots 4
Boots of Dawn Divine boots. Foot Rare+
  • HP: 1400
  • ATK: 40
  • DODGE:18
  • MSPD: 2
  • HP: 1820
  • ATK: 52
  • DODGE:23.4
  • MSPD: 2.6
Magician weapon 5
Firmament Wand A celestial wand from the divine order. Hand Elite
  • ATK: 165
  • CRIT: 4
  • ATK: 231
  • CRIT: 5.6
Magician head 5
Firmament Hat A celestial hat from the divine order. Head Elite
  • HP: 1400
  • ATK: 120
  • DEF: 40
  • HP: 1960
  • ATK: 168
  • DEF: 56
Magician body 5
Firmament Robes Celestial robes from the divine order. Body Elite
  • HP: 350
  • ATK: 70
  • DEF: 125
  • HP: 490
  • ATK: 98
  • DEF: 175
Magician boots 5
Firmament Boots Celestial boots from the divine order. Foot Elite
  • HP: 2750
  • ATK: 60
  • DODGE:30
  • MSPD: 5
  • HP: 3850
  • ATK: 84
  • DODGE: 42
  • MSPD: 7
Magician weapon 6
High Caster Wand Packs a punch. Hand Elite+
  • ATK: 260
  • CRIT: 8
  • ATK: 364
  • CRIT: 11.2
Magician head 6
High Caster's Hat Show everyone that you're a star. Head Elite+
  • HP: 2200
  • ATK: 200
  • DEF: 40
  • CRIT: 2
  • HP: 3080
  • ATK: 280
  • DEF: 56
  • CRIT: 2.8
Magician body 6
High Caster's Coat Kill your enemies in style. Body Elite+
  • ATK: 150
  • DEF: 170
  • MR: 4
  • ATK: 210
  • DEF: 238
  • MR: 5.6
Magician boots 6
High Caster Boots Made from real leather. Foot Elite+
  • HP: 5100
  • ATK: 60
  • DODGE:35
  • MSPD: 5
  • MR: 3
  • HP: 7140
  • ATK: 84
  • DODGE: 49
  • MSPD: 7
  • MR: 4.2
Magician weapon 7
Wisdom's Will Only the most adept mages may wield this staff. Hand Legendary
  • ATK: 500
  • CRIT: 12
  • ATK: 750
  • CRIT: 18
Magician head 7
Wisdom's Nest Only the most adept mages may wear this hat. Head Legendary
  • HP: 3500
  • ATK: 400
  • DEF: 70
  • CRIT: 3
  • HP: 5250
  • ATK: 600
  • DEF: 105
  • CRIT: 4.5
Magician body 7
Wisdom's Raiment Wisdom speaks to the wise. Body Legendary
  • ATK: 230
  • DEF: 350
  • MR: 6
  • ATK: 345
  • DEF: 525
  • MR: 9
Magician boots 7
Wisdom's Path Choose a wise path. Foot Legendary
  • HP: 10000
  • ATK: 95
  • DODGE:45
  • MSPD: 6
  • HP: 15000
  • ATK: 142.5
  • DODGE:67.5
  • MSPD: 9
Magician weapon 8
Staff of the Enlightened Enlightenment is power. Hand Legendary+
  • ATK: 900
  • CRIT: 16
  • MR: 5
  • ATK: 1350
  • CRIT: 24
  • MR: 7.5
Magician head 8
Hat of the Enlightened Seeing is believing. Enlightenment is truth. Head Legendary+
  • HP: 6600
  • ATK: 750
  • DEF: 75
  • CRIT: 4
  • HP: 9900
  • ATK: 1125
  • DEF: 112.5
  • CRIT: 6
Magician body 8
Cloak of the Enlightened Only the enlightened few know the way. Body Legendary+
  • HP: 2800
  • ATK: 350
  • DEF: 550
  • MR: 8
  • HP: 4200
  • ATK: 525
  • DEF: 825
  • MR: 12
Magician boots 8
Boots of the Enlightened Move quickly through the world and enlighten one's self. Foot Legendary+
  • HP: 18000
  • ATK: 170
  • DODGE:60
  • MSPD: 8
  • HP: 27000
  • ATK: 255
  • DODGE: 90
  • MSPD: 12
Magician weapon 9
Mystic's Staff of Magic A powerful magic staff. Hand Mythic
  • ATK: 1500
  • CRIT: 24
  • MR: 12
  • ATK: 2250
  • CRIT: 36
  • MR: 18
Magician head 9
Mystic's Hat of Magic A powerful magic hat. Head Mythic
  • HP: 14000
  • ATK: 1100
  • DEF: 120
  • CRIT: 5
  • HP: 21000
  • ATK: 1650
  • DEF: 180
  • CRIT: 7.5
Magician body 9
Mystic's Coat of Magic A beautiful magic garment. Body Mythic
  • HP: 13000
  • ATK: 460
  • DEF: 650
  • MR: 10
  • HP: 19500
  • ATK: 690
  • DEF: 975
  • MR: 15
Magician boots 9
Mystic's Boots of Magic A pair of powerful magic boots. Foot Mythic
  • HP: 32000
  • ATK: 200
  • DODGE:100
  • MSPD: 10
  • HP: 48000
  • ATK: 300
  • DODGE:150
  • MSPD: 15
Magician weapon 10
Grandstaff of Overflowing Magic A beautifully crafted staff that pulses with powerful magic. Hand Mythic+
  • ATK: 3500
  • CRIT: 24
  • DODGE: 50
  • MR: 13
  • ATK: 5250
  • CRIT: 36
  • DODGE: 75
  • MR: 19,5
Magician head 10
Hat of Overflowing Magic Magical energies can be felt pulsing through this powerful hat. Head Mythic+
  • HP: 28000
  • ATK: 2000
  • DEF: 400
  • CRIT: 5
  • HP: 42000
  • ATK: 3000
  • DEF: 600
  • CRIT: 7,5
Magician body 10
Drape of Overflowing Magic Magic can be felt coursing through this flowing drape. Those that don this drape feel empowered by its magic. Body Mythic+
  • HP: 30000
  • ATK: 500
  • DEF: 1500
  • MR: 10
  • HP: 45000
  • ATK: 750
  • DEF: 2250
  • MR: 15
Magician boots 10
Heels of Overflowing Magic Those that wear these boots feel as if they are flying. Foot Mythic+
  • HP: 64000
  • ATK: 500
  • DODGE: 160
  • MSPD: 11
  • HP: 96000
  • ATK: 750
  • DODGE: 240
  • MSPD: 16,5

Agility-based

Icon Name Description Position Quality Base Attributes Enhanced Attributes
Archer weapon 1
Wooden Knife Looks may be deceiving. Hand Crude
  • ATK: 12
N/A
Archer head 1
Burlap Mask You can better hide your identity with this mask. Head Crude
  • HP: 80
  • ATK: 8
N/A
Archer body 1
Agility Garb Light and protective. Body Crude
  • DEF: 8
  • DODGE: 2
N/A
Archer boots 1
Soft Boots A better option to bare feet. Foot Crude
  • HP: 80
  • ATK: 6
  • DODGE: 2
N/A
Archer weapon 2
Mercenary Knife Sharp and deadly. Hand Common
  • ATK: 22
  • DODGE: 2
  • ACC: 8
N/A
Archer head 2
Mercenary Hood Protects your ears from the cold. Head Common
  • HP: 180
  • ATK: 10
  • ACC: 12
N/A
Archer body 2
Mercenary Furs Made from fine bear fur. Body Common
  • DEF: 23
  • DODGE: 3
N/A
Archer boots 2
Mercenary Boots Protects your feet from the harshest environments. Foot Common
  • HP: 240
  • ATK: 15
  • DODGE: 4
N/A
Archer weapon 3
Assassin's Blade Long, sharp and fatal. Hand Rare
  • ATK: 35
  • DODGE: 5
  • ACC: 15
  • ATK: 45.5
  • DODGE:6.5
  • ACC: 19.5
Archer head 3
Assassin's Helm Tough and light. Head Rare
  • HP: 280
  • ATK: 20
  • ACC: 20
  • HP: 364
  • ATK: 26
  • ACC: 26
Archer body 3
Assassin's Cuirass Tough and light. Body Rare
  • DEF: 40
  • DODGE: 5
  • DEF: 52
  • DODGE:6.5
Archer boots 3
Assassin's Boots Tough and light. Foot Rare
  • HP: 500
  • ATK: 20
  • DODGE: 8
  • HP: 650
  • ATK: 26
  • DODGE:10.4
Archer weapon 4
Sword of Night A beautifully forged longsword. Hand Rare+
  • ATK: 105
  • DODGE: 8
  • ACC: 22
  • ATK: 136.5
  • DODGE:10.4
  • ACC: 28.6
Archer head 4
Nightskin Helm Effective at keeping your head in one piece. Head Rare+
  • HP: 650
  • ATK: 70
  • ACC: 30
  • HP: 845
  • ATK: 91
  • ACC: 39
Archer body 4
Nightskin Rigout A beautifully designed piece of armor. Body Rare+
  • DEF: 70
  • CRIT: 2
  • DODGE: 8
  • DEF: 91
  • CRIT: 2.6
  • DODGE:10.4
Archer boots 4
Nightskin Boots Your toes will thank you for it. Foot Rare+
  • HP: 1300
  • ATK: 50
  • DODGE: 14
  • HP: 1690
  • ATK: 65
  • DODGE:18.2
Archer weapon 5
Sword of Shadow A beautifully forged zweihander. Hand Elite
  • ATK: 180
  • DODGE: 18
  • ACC: 45
  • ATK: 252
  • DODGE:25.2
  • ACC: 63
Archer head 5
Shadowskin Helm An intimidating piece of gear. Head Elite
  • HP: 1350
  • ATK: 130
  • ACC: 40
  • HP: 1890
  • ATK: 182
  • ACC: 56
Archer body 5
Shadowskin Rigout An intimidating piece of gear. Body Elite
  • DEF: 125
  • CRIT: 4
  • DODGE: 8
  • DEF: 175
  • CRIT: 5.6
  • DODGE:11.2
Archer boots 5
Shadowskin Boots Keep your feet in one piece. Foot Elite
  • HP: 2400
  • ATK: 80
  • DODGE: 30
  • HP: 3360
  • ATK: 112
  • DODGE: 42
Archer weapon 6
Spear of Moonlight Lunar's Spear. Hand Elite+
  • ATK: 310
  • DODGE: 25
  • ACC: 80
  • ATK: 434
  • DODGE: 35
  • ACC: 112
Archer head 6
Moonlight Helm May the moon protect you. Head Elite+
  • HP: 2000
  • ATK: 200
  • DEF: 50
  • ACC: 40
  • HP: 2800
  • ATK: 280
  • DEF: 70
  • ACC: 56
Archer body 6
Moonlight Armor Used by some of the finest warriors in the land. Body Elite+
  • DEF: 230
  • CRIT: 5
  • DODGE: 25
  • DEF: 322
  • CRIT: 7
  • DODGE: 35
Archer boots 6
Moonlight Boots Do not make tracks without the moon's guidance. Foot Elite+
  • HP: 4600
  • ATK: 120
  • DODGE: 40
  • HP: 6440
  • ATK: 168
  • DODGE: 56
Archer weapon 7
Slayer's Touch Made from the finest steel in the land. Hand Legendary
  • ATK: 560
  • DODGE: 50
  • ACC: 120
  • ATK: 840
  • DODGE: 75
  • ACC: 180
Archer head 7
Slayer's Breath Made from the finest steel in the land. Head Legendary
  • HP: 3100
  • ATK: 420
  • DEF: 80
  • ACC: 50
  • HP: 4650
  • ATK: 630
  • DEF: 120
  • ACC: 75
Archer body 7
Slayer's Image This is said to belong to a mighty ancient warrior. Body Legendary
  • DEF: 410
  • CRIT: 10
  • DODGE: 25
  • DEF: 615
  • CRIT: 15
  • DODGE:37.5
Archer boots 7
Slayer's Advance Made from the finest steel in the land. Foot Legendary
  • HP: 9200
  • ATK: 180
  • DODGE: 50
  • HP: 13800
  • ATK: 270
  • DODGE: 75
Archer weapon 8
Rayne's Might A deadly spear used in battle by the House of Rayne's finest. Hand Legendary+
  • ATK: 1050
  • DODGE: 60
  • ACC: 160
  • ATK: 1575
  • DODGE: 90
  • ACC: 240
Archer head 8
Rayne's Protection An embossed helmet worn by the soldiers of the Rayne household. Head Legendary+
  • HP: 6600
  • ATK: 730
  • DEF: 110
  • ACC: 55
  • HP: 9900
  • ATK: 1095
  • DEF: 165
  • ACC: 82.5
Archer body 8
Rayne's Valor Sturdy armor worn by the soldiers of the Rayne household. body Legendary+
  • HP: 6800
  • DEF: 550
  • CRIT: 10
  • DODGE: 30
  • HP: 10200
  • DEF: 825
  • CRIT: 15
  • DODGE: 45
Archer boots 8
Rayne's Defiance Boots worn by the soldiers of Rayne. Foot Legendary+
  • HP: 15500
  • ATK: 330
  • CRIT: 2
  • DODGE: 60
  • HP: 23250
  • ATK: 495
  • CRIT: 3
  • DODGE: 90
Archer weapon 9
Ancelot's Edge Ancelot lead his men into battle many times with this illustrious spear. Hand Mythic
  • ATK: 1800
  • ACC: 200
  • DODGE: 85
  • ATK: 2700
  • ACC: 300
  • DODGE:127.5
Archer head 9
Ancelot's Refuge Lord Ancelot sacrificed his own life to protect his people. Put this to good use. Head Mythic
  • HP: 11000
  • ATK: 1300
  • DEF: 110
  • ACC: 60
  • HP: 16500
  • ATK: 1950
  • DEF: 165
  • ACC: 90
Archer body 9
Ancelot's Honor Lord Ancelot's raiment. Worn by Lord Ancelot himself. Body Mythic
  • HP: 18000
  • DEF: 700
  • CRIT: 10
  • DODGE: 50
  • HP: 27000
  • DEF: 1050
  • CRIT: 15
  • DODGE: 75
Archer boots 9
Ancelot's Perseverence Victory favors the bold and those who persevere. Foot Mythic
  • HP: 26000
  • ATK: 500
  • CRIT: 4
  • DODGE:100
  • HP: 39000
  • ATK: 750
  • CRIT: 6
  • DODGE: 150
Archer weapon 10
Thunder Steel Piercer A deadly spear used by the first bearers of the light to drive away their enemies. Hand Mythic+
  • ATK: 2700
  • DEF: 1000
  • ACC: 220
  • DODGE: 100
  • ATK: 3050
  • DEF: 1500
  • ACC: 330
  • DODGE: 150
Archer head 10
Thunder Steel Barbute Strong and light, this helmet offers great protection and comfort. Head Mythic+
  • HP: 22000
  • ATK: 2500
  • DEF: 300
  • ACC: 60
  • HP: 33000
  • ATK: 3750
  • DEF: 450
  • ACC: 90
Archer body 10
Thunder Steel Chestguard Durable and light, this armor offers great protection and mobility. Body Mythic+
  • HP: 36000
  • DEF: 1550
  • CRIT: 10
  • DODGE: 60
  • HP: 54000
  • DEF: 2325
  • CRIT: 15
  • DODGE: 90
Archer boots 10
Thunder Steel Treads Strong and light, these warboots are able to give their wearer a speed advantage. Foot Mythic+
  • HP: 50000
  • ATK: 1200
  • CRIT: 4
  • DODGE: 150
  • HP: 75000
  • ATK: 1800
  • CRIT: 6
  • DODGE: 225
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