AFK Arena Wiki
AFK Arena Wiki

The Arena of Heroes is a Colosseum building that is composed of 3 parts: the Arena of Heroes itself, the Legends’ Challenger Tournament, and the Legends’ Championship. It can be found in the Dark Forest and is accessible after beating stage 2-28.


Question Answer
How can I increase the number of free challengers per day in the Arena of Heroes? Players will receive a certain number of free challenges per day. As the player's VIP level increases, the number of free challenges will increase too.
Why hare the Arena points reset? The Arena is a ranked seasonal ladder competition, wherein each season has a duration that lasts for 2 weeks. Once the season has concluded, players' rankings will be calculated and given rewards based on their overall ranking. All players' ladder points will then be reset before the start of the next season to ensure everyone has an equal start. Players who have not logged on to the game at the start of the season will not appear in the arena ladder.
What color health bars do my heroes have displayed in the arena replay feature? A player's own heroes' health bars are displayed as green, whereas the opponent's health bars are displayed as red.
When challenging opponents within the arena, what do the points beside their names represent? Players are matched according to their ladder points. You are able to view your opponent's ladder points. Opponents may have higher, lower or equal ladder points. Players will not be matched with those that have a much greater or lower ladder rating than themselves.

Arena of Heroes

Img banner arena.jpg

The Arena of Heroes works with a system of a classic battle. All players need a formation to defend themselves when they are attacked by other players while offline or online.

They also need a formation when they want to attack other players. This formation is different than that of defense. The defense formation can be modified separately.

A record system is available to give the player information about recent attacks or defenses. They can see how many ladder points they received or lost. Moreover, they can also see a replay of the battle.


"Courage is not being afraid. Courage is the act of standing up again when you're down and out for the count. Courage is to face defeat and force your heart, nerve, and sinew, to serve your turn long after they are gone."

-- "Champion" Edmund • A • Stormheart


  • The Arena of Heroes is a league wherein you can accumulate ladder points and win rewards. Your ladder will rise or fall depending on the outcome of your battles.
  • You can enter the arena free of charge for the first two times, after that you will need to use Arena Tickets to enter the arena.
  • Each season will last for two weeks which will have daily rewards and seasonal rewards. Over the course of the two weeks, you will be judged on your daily ranking as well as your final season ranking and rewarded accordingly.
  • Once a season has ended you must re-enter the Arena of Heroes to start participating again in the next season.
  • Each arena season is two weeks. Once the season has concluded, players ranking will be calculated and be given rewards based on their overall ranking.
  • Players must enter the arena once each new season in order to receive ladder points and a ranking.

Arena of Heroes banner from the game.

Refer to the image for the numbering:

  1. The rank, based on a player's ladder points.
  2. The formation rating, a power amount of the player's defending formation.
  3. The seasonal timer, a reminder of when the season will be reset.

Legends' Challenger Tournament

Img banner legend arena.jpg

The Legends' Challenger Tournament is available after beating stage 5-40. It has a battle system similar to the Arena of Heroes battle system. Players have to create a formation of heroes to defend themselves against other players. Players may also create a formation for the attack to adapt their strategy against the defending opponent. Unlike the Arena of Heroes, this battle system is about pitting 3 teams of 5 heroes against each other. Each team fight is independent.

There also exists a record system to review each battle. Every win will reward a player more challenger point accumulation per hour. The amount depends on the player's ranking. A player can only store a maximum of 10,000 challenger points: they must collect it or else the points will stop accumulating.


"The arena is a place where champions are made, where hunters can become the hunted in the blink of an eye. A place where only those that know themselves more than their foes may claim victory."

-- “Champion” Arthur • F • Rayne


  • The legend’s Challenger season lasts for 2 weeks and is categorized into 7 divisions, ranging from « Novice » all the way to « Champion ».
  • The Legend’s Challenger Tournament is a best of three style competition. Players can adjust their defensive formation by selecting the « Formation » button.
  • The quantity of Gladiator Coins a player receives is based upon their current division, with higher divisions offering higher amounts of coins. Players are also able to receive Gladiator Points if they are able to reach the Champion division.
  • At the end of the season, the top 10 players with the most « Challenger Points » will qualify for the « Legend’s Championship » tournament. (Legend’s Championship has specific tier requirements, for more details check the « Challenger Leaderboard » in the top left corner).
  • After a season has ended all « Challenger Points » will be reset to 0.
  • The accumulation of « Gladiator Coins » is based on the player’s ranking and are acquired hourly. Gladiator coins will be automatically placed into the Challenger Chest located at the top of the leaderboard and can be collected at any time.
  • Player can hold up to a maximum of 500 000 gladiator coins. Coins will no longer be accumulated one the maximum quantity has been reached. Players can exchange their gladiator coins for items within the Challenger Store.


With the Gladiator Coins, a player can purchase any of the items listed in the table below.

Item Price
60 Athalia Soulstones 250,000 GladiatorCoin.jpg
60 Ezizh Soulstones 250,000 GladiatorCoin.jpg
60 Numisu Soulstones 150,000 GladiatorCoin.jpg
60 Ulmus Soulstones 150,000 GladiatorCoin.jpg
60 Grezhul Soulstones 150,000 GladiatorCoin.jpg
60 Fawkes Soulstones 150,000 GladiatorCoin.jpg
60 Belinda Soulstones 150,000 GladiatorCoin.jpg
60 Antandra Soulstones 150,000 GladiatorCoin.jpg
60 Eironn Soulstones 150,000 GladiatorCoin.jpg
60 Baden Soulstones 150,000 GladiatorCoin.jpg
60 Rosaline Soulstones 150,000 GladiatorCoin.jpg
60 Warek Soulstones 150,000 GladiatorCoin.jpg
60 Lorsan Soulstones 150,000 GladiatorCoin.jpg
60 Isabella Soulstones 150,000 GladiatorCoin.jpg
60 Flora Soulstones 150,000 GladiatorCoin.jpg
25 Emblem Choice Chests 165,000 GladiatorCoin.jpg

Challenger's Leaderboard

Once concluded, players in the top 10 that possess 5 Mythic+ tier heroes will be invited to take part in the Legend's Championship. Reaching the champion division allows players to accumulate Challenger Points hourly.

Champion Lvl Point Accumulation
Champion 1 600/Hr
Champion 2 595/Hr
Champion 3 590/Hr
Champion 4 585/Hr
Champion 5 580/Hr
Champion 6 575/Hr
Champion 7 570/Hr
Champion 8 565/Hr
Champion 9 560/Hr
Champion 10 555/Hr
Champion 11 550/Hr
Champion 12 545/Hr
Champion 13 540/Hr
Champion 14 535/Hr
Champion 15 530/Hr
Champion 16 525/Hr
Champion 17 520/Hr
Champion 18 515/Hr
Champion 19 510/Hr
Champion 20 505/Hr
Champion 21 500/Hr
Champion 22 495/Hr
Champion 23 490/Hr
Champion 24 485/Hr
Champion 25 480/Hr
Champion 26 475/Hr
Champion 27 470/Hr
Champion 28 465/Hr
Champion 29 460/Hr
Champion 30 450/Hr
Champion 31 440/Hr
Champion 32 430/Hr
Champion 33 420/Hr
Champion 34 410/Hr
Champion 35 400/Hr
Champion 36 390/Hr
Champion 37 380/Hr
Champion 38 370/Hr
Champion 39 360/Hr
Champion 40 350/Hr
Champion 41 335/Hr
Champion 42 320/Hr
Champion 43 305/Hr
Champion 44 290/Hr
Champion 45 275/Hr
Champion 46 260/Hr
Champion 47 245/Hr
Champion 48 230/Hr
Champion 49 215/Hr
Champion 50 200/Hr
Champion 51 195/Hr
Champion 52 190/Hr
Champion 53 185/Hr
Champion 54 180/Hr
Champion 55 175/Hr
Champion 56 170/Hr
Champion 57 165/Hr
Champion 58 160/Hr
Champion 59 155/Hr
Champion 60 150/Hr
Champion 61 145/Hr
Champion 62 140/Hr
Champion 63 135/Hr
Champion 64 130/Hr
Champion 65 125/Hr
Champion 66 120/Hr
Champion 67 115/Hr
Champion 68 110/Hr
Champion 69 105/Hr
Champion 70 100/Hr
Champion 71 98/Hr
Champion 72 96/Hr
Champion 73 94/Hr
Champion 74 92/Hr
Champion 75 90/Hr
Champion 76 88/Hr
Champion 77 86/Hr
Champion 78 84/Hr
Champion 79 82/Hr
Champion 80 80/Hr
Champion 81 78/Hr
Champion 82 76/Hr
Champion 83 74/Hr
Champion 84 72/Hr
Champion 85 70/Hr
Champion 86 68/Hr
Champion 87 66/Hr
Champion 88 64/Hr
Champion 89 62/Hr
Champion 90 60/Hr
Champion 91 58/Hr
Champion 92 56/Hr
Champion 93 54/Hr
Champion 94 52/Hr
Champion 95 50/Hr
Champion 96 48/Hr
Champion 97 46/Hr
Champion 98 44/Hr
Champion 99 42/Hr
Champion 100 40/Hr

Legends' Challenger Tournament banner from the game.

Refer to the image for the numbering:

  1. The division is a tier defined by a player's rating in the ladder.
  2. The number of gladiator coins available.
  3. The sum of the formations' rating based from the in defense.
  4. This timer allows you to know when the season ends.

Legends' Championship

Img banner top arena.jpg

The Legends' Championship is available for the top 10 players (ranked by the amount of « Challenger Points ») of the Legend’s Challenger Tournament. For every ending of Legends' Challenger Tournament season, selected players are allowed to access to another tournament called « Legends' Championship ».


"There are two types of gladiator in this world. Those that fight for prestige, reputation and applause, that live in the hopes and dreams of others and those that are loyal to the art of fight, that fight not for others but for themselves. They need not give their hearts to the audience, but need only give it to honor."

-- "Gladiator" Crixus • K • Gavius


  • Only Ascended tier heroes may participate in the Legends' championship.
  • Legends' Championship is a cross-server tournament. All heroes used will automatically have their levels raised to 240 and will start with Mythic tier gear, all of their union attributes will be maxed out and Signature Items and furniture bonuses may be used, however, heroes will not receive factional gear advantage bonuses and will not start with any artifacts.
  • The top 10 players every season with the most "Challenger Points" that possess 5 Mythic+ tier heroes will qualify for the "Legends' Championship" tournament group stage.
  • Players that perform well in the Legends' Challenger group will progress to the group stage of the Legends' Championship tournament. While in the group stage, all players will fight each other once.
    • If players in the group finish with an equal amount of points, their overall Combat Ratings will be used to determine which player progresses.
    • Players that finish top of their group stage will then progress through to the 64 player knockout stage of the Legends' Championship. Group stage formations are locked 1 hour prior to the tournament's start.
  • The Legends' Championship will run once per day, for one week. Once the week has ended, there will be an interim period that of one week.
    • Once the interim period has ended the Legends' Championship will be re-opened again in order for a new tournament to begin. Formations will be locked 1 hour prior to the battle's start.
    • Once locked, players can check both side's formations by tapping the competitor's avatars.
  • Legend's Championship Round of 64 competitors, Quarter Finalists, Semi Finalists, and Champions will be rewarded with a special portrait frame.
  • The Legends' Championship tournament is a last man standing format competition. Surviving heroes of each round will continue into the next round maintaining the same amount of health with which they finished in the previous round.
  • If the battle timer runs out of time, the team with the most amount of heroes on the battlefield will be victorious.
    • If both teams have an equal number of heroes on the battlefield when they timer runs out of time, the team with the highest percentage of remaining health will be considered victorious.
    • Once the victor has been determined, the losing team's remaining heroes will be classed as dead.

Battle Wager

  • Players are able to place battle wagers on Legends' Championship competitors. All players are able to choose a competitor to support in each round of the tournament whom they think will be victorious.
    • If the competitor that they supported is victorious, then the player wins the bet. If the competitor they supported loses, the player in turn loses the bet.
    • Players that are competing in the tournament finals may only support themselves.
  • The choice of competitors available to bet on are determined by the game's system. The system will prioritize competitors that share the same guild or same language as the player that is placing the bet.
  • Players must possess 2 days worth of gold from AFK Rewards in order to place a wager.
  • If the supported competitor wins the round, the player will win back double the gold originally placed as a wager.
    • Players can receive their winnings via their inbox.

Road to Glory Guide

  • The Legend's Leaderboard shows each region's top players according to their performance in the 'Road to Glory'.
  • Rankings are predominantly based upon the time that players acquire avatar frames. If players are equally ranked in terms of frame quantities, the player with the highest overall combat rating will claim the higher ranking.
  • The Legends' Leaderboard only displays the top 50 performing players.

Legends' Championship banner from the game.

Refer to the image for their numbering:

  1. The « In progress » section dictates the information about the progression of the tournament.


Dark Forest