Blessed Relics can be acquired during the Abyssal Expedition event, where they can be equipped to heroes to boost their attributes. The Blessed Relics can be obtained from captured Settlements, by using Blessed Essence, or by combining Relics together. Settlements can drop Relics depending on its Tier (from Common to Legendary Relics).
Core Relics[]
There are 5 Core Relics, one for each class: Warrior, Tank, Ranger, Mage and Support. The player can level up the Core Relic by activating the six lesser Blessed Relics with Blessed Essence. Leveling the Core Relic also unlocks Unique skills. By doing so, the heroes in the player's Expeditionary Forces gain Relic Bonuses.
Through the use of Relic's Soul, a hero can receive the effects of the highest Class Core Relic, greatly increasing the power of the hero which equips it.
Blessed Essence[]

A special essence found within the Abyssal Expedition which can be used to combine Blessed Relics.
Blessed essence is generated from settlements that players have captured. The following table details the amount of Essence generated per settlement, as well as the rarity and frequency of the relics dropped at that settlement.

Relic's Soul[]

- The Relic's Soul receives the effects of the highest Class Relic, greatly increasing the power of the hero which equips it.
- The hero that equips the Relic's Soul gains all of the max attributes that their class relic can attain.
- When the highest set of class relics is activated, the hero equipping the Relic's Soul shall also have their corresponding relics be activated.
- Only 1 hero per team may equip and use the Relic's Soul in battle.
- The Relic's Soul can be equipped on the battle preparations page.
List of Core Relic Abilities[]
Warrior Class - Dura's Might[]
Tank Class - Dura's Fortitude[]
Ranger Class - Dura's Celerity[]
Mage Class - Dura's Sorcery[]
Support Class - Dura's Sustenance[]
Attributes Terms Table[]
Name | Description |
---|---|
Health (HP) | Hit Points determine how much of a beating a hero can sustain. |
Attack (ATK) | Attack determines how much damage your hero puts out. |
Defense (DEF) | Defense reduces the amount of physical and magic damage your hero sustains. |
Crit Rating (CRIT) | Critical strikes allow you to deal double damage. |
Accuracy (ACC) | The higher your accuracy is the more chance you have to hit your target. |
Dodge (DODGE) | The higher your dodge is the more chance you have to evade enemy attacks. |
Haste (MSPD) | Affects casting and attack frequencies. A higher value will result in a higher attack frequency and attack animation. |
Crit Damage Amplification (CDA) | Critical strike damage multipliers are based on the point difference that exists between an attacker's "Crit Damage Amplification" value and a defenders' "Crit Damage Resistance" value.
If the Attacker and Defender have a point difference of 30 points or less, each point difference will alter the Critical Strike's damage multiplier by 1%. If the point difference exceeds 30 points, each point difference will alter the Critical Strike's multiplier by 2%. In total, the Critical Strike's multiplier can be increased or decreased by a value of up to 90%. |
Crit Damage Resistance (CDR) | Critical strike damage multipliers are based on the point difference that exists between an attacker's "Crit Damage Amplification" value and a defenders' "Crit Damage Resistance" value.
If the Attacker and Defender have a point difference of 30 points or less, each point difference will alter the Critical Strike's damage multiplier by 1%. If the point difference exceeds 30 points, each point difference will alter the Critical Strike's multiplier by 2%. In total, the Critical Strike's multiplier can be increased or decreased by a value of up to 90%. |
Insight (IS) | When a defender’s “Tenacity” value exceeds that of an attacker’s “Insight” value, a higher chance of resisting the attacker’s control ability is granted to the defender. Defenders gain a 2% chance to resist an attacker’s control ability for every 1 Tenacity point they have that exceeds the total value of the attacker’s Insight points. |
Tenacity (TY) | When a defender’s “Tenacity” value exceeds that of an attacker’s “Insight” value, a higher chance of resisting the attacker’s control ability is granted to the defender. Defenders gain a 2% chance to resist an attacker’s control ability for every 1 Tenacity point they have that exceeds the total value of the attacker’s Insight points. |
List of Blessed Relics[]
Warrior Class - Dura's Might[]
Name | Tier | Description | Bonuses |
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Common | Uniform of the royal garrison. Light and easy to wear. |
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Common | Forged out of volcanic rock, this remarkable jewel is imbued with the power of valor. |
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Common | "A crowd can conceal better than a shadow." - The Assassin's Primer |
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Common | "Practice asceticism. Open the truth." - censer inscription. |
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Common | "Discipline until death." - Imperial garrison pledge. |
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Common | "Never give a coward mercy." - First law in the arena of blood. |
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Rare | Knowing is half the battle, and a good scout knows it all. |
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Rare | "Examine outward, Examine inward." - censer inscription. |
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Rare | "A good field officer is better than ten strategists." - Hogan. |
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Rare | Forged out of precious glacial rock, this stunning jewel is imbued with the power of valor. |
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Rare | An artifact from Bantus of old, lost in a bloody coup. |
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Rare | The reaper. The demon slayer. Many names, one purpose. |
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Elite | "The light is salvation, yes. More importantly though, it is redemption." - Lucius. |
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Elite | The thrum of its string, the thud of a falling drake. |
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Elite | Weapon and art in equal measure. |
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Elite | "Choke the unholy in blessed smoke." - censer inscription. |
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Elite | The victors endure forever, their names engraved in our hearts. |
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Elite | Forged out of the rarest material in all of Esperia, this beautifully crafted jewel contains the power of valor. |
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Legendary | The protection of The Light given form. |
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Legendary | "Bow before the light and the light shall lift you up." - censer inscription. |
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Legendary | "There are no undefeated armies, only undefeated generals." - Estrilda |
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Legendary | A harsh reality. An unending state. |
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Legendary | The sun and moon tremble. |
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Legendary | Found in the deepest recesses of the ocean, this gorgeous jewel is imbued with the power of valor. |
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Mythic | "Justice will always prevail." - Judicator, Temple of Ascension. |
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Mythic | Seize what is yours. Do not let go. |
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Mythic | "Brains and brawn cannot outshine a courageous heart." - Brutus. |
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Mythic | Swift and painless. Diligence is due. |
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Mythic | Mercy grants redemption. Malice betrays. |
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Mythic | Found upon the peaks of the Oromouth Highlands, this dazzling jewel is imbued with the power of valor. |
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Tank Class - Dura's Fortitude[]
Name | Tier | Description | Bonuses |
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Common | A simple kite shield that offers good protection. |
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Common | "Practice asceticism. Open the truth." - censer inscription. |
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Common | Forged out of volcanic rock, this remarkable jewel is imbued with the power of determination. |
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Common | Uniform of the royal garrison. Light and easy to wear. |
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Common | "Never give a coward mercy." - First law in the arena of blood. |
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Common | Strong and flexible. Gets the job done. |
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Rare | Forged out of precious glacial rock, this remarkable jewel is imbued with the power of determination. |
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Rare | "The right shield makes a soldier a castle unto himself." - Hendrik. |
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Rare | The reaper. The demon slayer. Many names, one purpose. |
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Rare | Knowing is half the battle, and a good scout knows it all. |
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Rare | "A mercenary can't have honor? Watch this." - Unknown |
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Rare | "Examine outward, Examine inward." - censer inscription. |
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Elite | Forged out of the rarest material in all of Esperia, this beautifully crafted jewel contains the power of determination. |
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Elite | "Choke the unholy in blessed smoke." - censer inscription. |
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Elite | Weapon and art in equal measure. |
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Elite | "The arena is cruel. You need sturdy stuff to leave it in one piece." - Golus. |
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Elite | The garrison will hold for at least another day. |
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Elite | "The light is salvation, yes. More importantly though, it is redemption." - Lucius. |
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Legendary | To weave fate, safeguard your loom. |
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Legendary | "Bow before the light and the light shall lift you up." - censer inscription. |
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Legendary | Found in the deepest recesses of the ocean, this gorgeous jewel is imbued with the power of determination. |
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Legendary | A harsh reality. An unending state. |
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Legendary | The protection of The Light given form. |
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Legendary | Stand strong today to push them back tomorrow. |
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Mythic | "House Rayne shall never allow brutes to sully the land of the peaceful." - Baden Rayne, Chronicles of House Rayne. |
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Mythic | "Justice will always prevail." - Judicator, Temple of Ascension. |
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Mythic | Swift and painless. Diligence is due. |
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Mythic | The horns of war have been sung. The ground trembles. |
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Mythic | Seize what is yours. Do not let go. |
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Mythic | Found upon the peaks of the Oromouth Highlands, this dazzling jewel is imbued with the power of determination. |
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Ranger Class - Dura's Celerity[]
Name | Tier | Description | Bonuses |
---|---|---|---|
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Common | "Never give a coward mercy." - First law in the arena of blood. |
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Common | Forged out of volcanic rock, this remarkable jewel is imbued with the power of agility. |
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Common | "Practice asceticism. Open the truth." - censer inscription. |
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Common | Fear is more powerful than faith. |
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Common | Thousands of footprints create a landscape of their own. |
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Common | "A crowd can conceal better than a shadow." - The Assassin's Primer |
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Rare | Forged out of precious glacial rock, this stunning jewel is imbued with the power of agility. |
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Rare | "Repent while there is time." - Priest of the Light |
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Rare | An artifact from Bantus of old, lost in a bloody coup. |
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Rare | The reaper. The demon slayer. Many names, one purpose. |
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Rare | "Examine outward, Examine inward." - censer inscription. |
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Rare | Good for a walk, a ride, or a fight. |
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Elite | Forged out of the rarest material in all of Esperia, this beautifully crafted jewel contains the power of agility. |
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Elite | Never feat what may lay ahead. Keep walking. |
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Elite | The thrum of its string, the thud of a falling drake. |
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Elite | "Unheard, unseen, uncompromising." - from the vow of sisters of silence. |
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Elite | Weapon and art in equal measure. |
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Elite | "Choke the unholy in blessed smoke." - censer inscription. |
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Legendary | A harsh reality. An unending state. |
|
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Legendary | Found in the deepest recesses of the ocean, this gorgeous jewel is imbued with the power of agility. |
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Legendary | "Bow before the light and the light shall lift you up." - censer inscription. |
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Legendary | Arriving with the rising sun, departing in blood and glory. |
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Legendary | The sun and moon tremble. |
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Legendary | "Never presuming, nor rash, nor arrogant." - from the vow of the sisters of silence. |
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Mythic | Swift and painless. Diligence is due. |
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Mythic | Seize what is yours. Do not let go. |
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Mythic | The ancients leave us their history, but also their truth. |
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Mythic | Mercy grants redemption. Malice betrays. |
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Mythic | "There is always a place past the horizon, begging for the conqueror's hand." - Warlord Norton. |
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Mythic | Found upon the peaks of the Oromouth Highlands, this dazzling jewel is imbued with the power of agility. |
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Mage Class - Dura's Sorcery[]
Name | Tier | Description | Bonuses |
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Common | Anyone can see The Light. Only the devout can hear it speak. |
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Common | Strong and flexible. Gets the job done. |
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Common | Forged out of volcanic rock, this remarkable jewel is imbued with the power of wisdom. |
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Common | Don't fear the unknown. Seek to know it. |
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Common | Fear is more powerful than faith. |
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Common | Thousands of footprints create a landscape of their own. |
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Rare | "A mercenary can't have honor? Watch this." - Unknown |
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Rare | Bid farewell to the setting sun and welcome the risen gods. |
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Rare | Forged out of precious glacial rock, this stunning jewel is imbued with the power of wisdom. |
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Rare | Markings on the cover glimmer mysteriously. |
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Rare | "Repent while there is time." - Priest of the Light |
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Rare | Good for a walk, a ride, or a fight. |
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Elite | Never feat what may lay ahead. Keep walking. |
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Elite | "Unheard, unseen, uncompromising." - from the vow of sisters of silence. |
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Elite | "The heretic is blind. Chastise him to open his eyes." - verse 12, page 94. |
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Elite | "The arena is cruel. You need sturdy stuff to leave it in one piece." - Golus. |
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Elite | Kingdoms rise and fall, but civilization is forever. |
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Elite | Forged out of the rarest material in all of Esperia, this beautifully crafted jewel contains the power of wisdom. |
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Legendary | To weave fate, safeguard your loom. |
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Legendary | Arriving with the rising sun, departing in blood and glory. |
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Legendary | "Never presuming, nor rash, nor arrogant." - from the vow of the sisters of silence. |
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Legendary | Majestic still after countless years. |
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Legendary | The highest truths are felt rather than known. |
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Legendary | Found in the deepest recesses of the ocean, this gorgeous jewel is imbued with the power of wisdom. |
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Mythic | The ancients leave us their history, but also their truth. |
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Mythic | "There is always a place past the horizon, begging for the conqueror's hand." - Warlord Norton. |
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Mythic | "May wisdom and valor protect you." - Staff Inscription. |
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Mythic | The horns of war have been sung. The ground trembles. |
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Mythic | "May the bearer of the light be forever protected." - Torch Inscription |
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Mythic | Found upon the peaks of the Oromouth Highlands, this dazzling jewel is imbued with the power of wisdom. |
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Support Class - Dura's Sustenance[]
Name | Tier | Description | Bonuses |
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Common | A cup holds the wine, the win holds inspiration. |
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Common | Anyone can see The Light. Only the devout can hear it speak. |
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Common | Forged out of volcanic rock, this remarkable jewel is imbued with the power of compassion. |
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Common | Every master was once an apprentice. |
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Common | Strong and flexible. Gets the job done. |
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Common | Thousands of footprints create a landscape of their own. |
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Rare | Forged out of precious glacial rock, this stunning jewel is imbued with the power of compassion. |
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Rare | Fill your heart with The Light as you fill this chalice with wine. |
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Rare | For those who have passed through the setting sun. |
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Rare | "A mercenary can't have honor? Watch this." - Unknown |
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Rare | Bid farewell to the setting sun and welcome the risen gods. |
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Rare | Good for a walk, a ride, or a fight. |
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Elite | Kingdoms rise and fall, but civilization is forever. |
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Elite | Never feat what may lay ahead. Keep walking. |
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Elite | A fine piece from Kuilin, city of a thousand songs. |
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Elite | Its casting a miracle, its inscription a prophecy. |
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Elite | Forged out of the rarest material in all of Esperia, this beautifully crafted jewel contains the power of compassion. |
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Elite | "The arena is cruel. You need sturdy stuff to leave it in one piece." - Golus. |
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Legendary | To weave fate, safeguard your loom. |
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Legendary | Arriving with the rising sun, departing in blood and glory. |
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Legendary | The stars like candles guttering, our eyes like torches opening. |
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Legendary | Majestic still after countless years. |
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Legendary | "There will always be a place for mercy." - the archbishop. |
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Legendary | Found in the deepest recesses of the ocean, this gorgeous jewel is imbued with the power of compassion. |
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Mythic | The ancients leave us their history, but also their truth. |
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Mythic | The horns of war have been sung. The ground trembles. |
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Mythic | "Polar dew wine will be served only at the feast of the gods, in vessels crafted for this purpose alone." - The Book of Aesumia Wines. |
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Mythic | "May the bearer of the light be forever protected." - Torch Inscription |
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Mythic | "The power of time is undeniable." - Orthros. |
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Mythic | Found upon the peaks of the Oromouth Highlands, this dazzling jewel is imbued with the power of compassion. |
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